Hi!
yes, I'm partial too. I much prefer to get it working to finding something else.
One of the problems with these bugs is that I am using different versions to see which one has the least amount of problems. The later versions which include the Toolbox and the skeletonbuilder has their own issues that weren't there when it was just the zooCST window. I am really trying to get CST working as I am not familiar with the skeletonbuilder, besides right now I can't even start that as I get a python error:
# Error: AttributeError: file D:/mikael/Documents/maya/2013-x64/scripts\zooPyMaya\skeletonBuilderUI.py line 278: 'module' object has no attribute 'LOCAL'
This latest version has issues with the arm creation.
* The pole vectors for the arms are not created.
* The IK hand/arm controls are not aligned with the joint orientations.
* It can't find the mirror bone: Cannot find procedure "zooMatchHasParity"
This works in previous versions.
I can't create both legs at the same time, if I try I get this:
// Error: file: D:/mikael/Documents/maya/2013-x64/scripts/zooMel/CST/zooCSTBuildPrimHaunch.mel line 108: Handle must be valid and use rotate plane solver
Although it does work creating them individually.
As I will be needing detailed finger control I've been looking into getting away from the simplified sliders that gets created. The tickbox write sliders does nothing. If the write sliders would work, would there be individual controls for each finger joint?
Instead I will be creating my own controls here using the Create Control tool.
After seeing this I had a look to see if someone had created a finger spread function for CST and I found that djx had his own branch of the project with this functionality included. I've found that his release is quite stable.
Most of the time the additional flags does not work as expected. For instance turning off the triggers does nothing.
//End brain dump.
Did you have the stamina to read through it all? Sorry if it's not that coherent as I'm trying to sort out and try things while going ahead.