Maya 2016.5 and non-keyable attrs?

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Steve Davy

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Apr 11, 2017, 5:43:50 PM4/11/17
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Making attributes non keyable is not something I've ever found much use for but I am now trying to do just that and finding that no matter whether I set them to be non keyable in the channel box or in the channel control, if I then RMB on an attr in the channel box and "Set Key", I get a keyframe on that "non keyable" attribute.


Erm, am I missing something here? Surely if an attr is set to non keyable that's because you don't want it to be possible to set a key on it? Is this normal functionality?


This is on a world position transform that I want artists to use for overall placement in a scene only. I don't want them animating it, but I can't lock it either.

stephenkmann

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Apr 11, 2017, 7:22:49 PM4/11/17
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you know what's fun ?!

 It used to work exactly as you are saying.. non-keyable. means, you can't key it. 
then,, something happend. 
and now.. nonKeyable means .. 's' wont key it, if you dont have any channels selected. 
but you can key using shift + w , shift + e , shift + r    or selecting the channel on keying with s or by using rt click menu . key selected. 

 I put in a bug report for this over a year ago.. 

it is super frustrating 
-=s

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Steve Davy

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Apr 11, 2017, 7:32:52 PM4/11/17
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Did you get any response Steve?


I see the same  behavior in 2017.


If this is a feature and not a bug, I'd love to hear the thinking behind that.


If it's a bug, it needs fixing. This seems small but could create havoc, especially in a gaming/real-time situation, with an artist animating entirely the wrong nodes.




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Steve Davy

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Apr 11, 2017, 7:36:58 PM4/11/17
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I have logged it as a bug again.




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