Custom frame rate unit

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jon parker

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Mar 23, 2016, 9:56:40 AM3/23/16
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Hello list,
I'm working on a project now that may end up being 90 fps. The time unit options in Maya's preferences do not include this rate... is it possible to define a new frame rate somewhere?
Cheers,
Jon

David Johnson

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Mar 23, 2016, 10:13:54 AM3/23/16
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In prefs, in the timeSlider section, playback tab, you can choose Playback Speed "Other" then set "Other Speed" to 90.0 for 90 fps

David
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jon parker

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Mar 23, 2016, 10:26:13 AM3/23/16
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Hi David,
That will adjust the playback speed but not change the total number of frames, such as going from 30 to 60 fps in the settings section will do.

Cheers,
Jon

Steve Davy

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Mar 23, 2016, 1:01:50 PM3/23/16
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Maybe not the answer you're looking for, but you could work at 30fps, then render on threes. Assuming this isn't a real time project.





From: maya...@googlegroups.com <maya...@googlegroups.com> on behalf of jon parker <parke...@gmail.com>
Sent: Wednesday, March 23, 2016 7:26 AM
To: maya...@googlegroups.com
Subject: [maya_he3d] Re: Custom frame rate unit
 

David Johnson

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Mar 23, 2016, 5:20:18 PM3/23/16
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Just grab all the curves and scale them in time by 90/24 with pivot at 0.

David

jon parker

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Mar 24, 2016, 7:50:34 PM3/24/16
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Yeah, that's always an option... the nice thing about just changing the
units is that you can reference an animation scene that was done at
a different rate from the current scene and Maya will do the conversion
automatically.

Jon

Stephen

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Mar 29, 2016, 8:32:39 AM3/29/16
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Hey Jon. For some reason current time units are hard coded to specifics. So there is 80 and 100 but no 90 ( and I'm assuming this is why you can set it to "film" or "24" from the currentUnit command )

You could try setting the time warp on the time1 node itself.
Under key. Scene time warp.

Generally I avoid timeWarps but this may get you what you want .

Just be sure to set the timewarp curve to spline or linear as for some reason it comes in as auto and flat

Hth

-=s

jon parker

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Apr 3, 2016, 10:30:12 AM4/3/16
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After some tests we decided 90fps doesn't look any different from
60fps anyways, so I'm off the hook for now.

But that is a strange, short-sighted choice made by Alias way back
when. Imagine if you could only render a fixed choice of image
resolutions: 640x480, 1024x768, 1920x1080 or 10000x10000!

-Jon
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