Transferring camera movement to object in maya

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scubedio@sukumar

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Mar 30, 2016, 8:00:28 AM3/30/16
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Hi...how to transfer camera movement to object in maya??? i tracked a object in PF track and exported to Maya... the object which i had tracked is static and camera is moving.. i need the camera to be static and object to move... long back we used a script for this... i don't have it now??? plz help..its urgent....

jclau...@gmail.com

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Mar 30, 2016, 5:12:24 PM3/30/16
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simple parent the object to the camera, then bake the animation, delete the parent, and the object will move as the camera did......i think that's what youre after

scubedio@sukumar

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Apr 1, 2016, 4:20:32 AM4/1/16
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Hi...thnx for your reply...it won't work i think... we need to invert the animation....


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Hafiizh

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Apr 1, 2016, 4:33:55 PM4/1/16
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This is what I usually do.

1. duplicate the object.
2. parent the duplicated object to the camera.
3. parent constraint the duplicated object to the original object.
3. bake the duplicated object transform then delete the constraint.
4. on the first frame, unparent the duplicated object AND delete all keyframes on the camera.
5. set the camera translate and rotate to 0 0 0.
5. delete the original object.

hope this help
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