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John Burnett

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Oct 25, 2011, 2:58:10 PM10/25/11
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-----Original Message-----
From: maya_d...@googlegroups.com [mailto:maya_d...@googlegroups.com] On Behalf Of Hai Nguyen
Sent: Monday, March 22, 2010 11:18 AM
To: maya_dev_he3d
Subject: [maya_dev_he3d] Dynamic attributes

Hi,

I was wondering if anyone had ran into something like this before. We have an in-house cache format that deforms points and assigns dynamic attributes to our geometry. Or at least attempts to assign dynamic attributes. I'm running into this one weird issue that only happens right after the file is open. It seems that although the dynamic attributes are created before the first time the deformers evaluates, the data is not yet allocated for things like MVectorArray. Data allocation seems to happen at some point after the first time the deformers are evaluated.

Is there a way to control this order of operations? Maybe hint to Maya to allocate data before the deformers evaluate? Or am I missing something completely?

Thanks,
Hai

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