I tried using the surface cluster with version 4.9, but I'm still encountering an issue. Whenever I create the surface cluster, it automatically generates a paint weight that affects the geometry. Even if I manually adjust this paint weight, it produces the same effect.
I've attempted using the tool on different types of supports, rigs, and simple primitive geometries, but it yields the same result. Perhaps there's something I'm doing wrong on my end?

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