Hello everyone,
I hope everyone is having a good New Year!
mmSolver v0.4.2 has been released!
Thanks to all the bug reports from various people, I've been able to find and squash a few bugs that were in v0.4.0 and v0.4.1. Thank you - you know who you are!
The main improvements are:
- The ability to round-trip 2D Markers from 3DEqualizer to Maya and back to 3DEqualizer again.
- Bug fixes to 3DEqualizer 2D Track exporters.
- Bug fix to allow using cameras with "Resolution Fit Gate" (AKA "filmFit" attribute) values other than "Horizontal".
Round-tripping 2D Markers between Maya and 3DEqualizer is intended to provide all the tools available in mmSolver to 3DEqualizer, and vice-versa. You can use the new "Import Tracks" tool for 3DEqualizer to import 2D Markers from mmSolver (or any 2D format supported by mmSolver).
The improved "Copy/Save Markers" tools in Maya mmSolver can be used to copy the selected Markers to a temporary file path, or the "Save Markers" tool can be used to save to a specific file path.
Using these tools, in combination with the "Load Markers" tool, you can now 2D track in 3DEqualizer, project Bundles onto 3D objects, and then re-projecting the 2D Markers to match the 3D Bundles, then export back to 3DEqualizer.
As usual, I always recommend downloading and using the latest version of mmSolver, as it contains the latest features and bug fixes:
https://github.com/david-cattermole/mayaMatchMoveSolver/releases/tag/v0.4.2Thanks,
David