commandand conquer generals and C & C generals zero hour, having difficulty running the game as its coming up with an error for Directx 8.1 required. I haven't got any issues running red alert 3 or other in the series. I have re downloaded latest directx but not having much luck. has anyone else had a similar experience?
The problem is that the "or higher" refers to higher versions of DirectX 8/9, not higher versions of DirectX beyond 9. The game can't actually use the DirectX 10/11/12 that is installed on windows machines by default nowadays, so updating to the latest DirectX will not help you.
It seems Generals, specifically, has an issue with DirectX that is caused by a malfunctioning dll in the game folder that was actually left there from testing. If you go into the game folder, and delete the file "dbghelp.dll" there, this problem should be resolved.
I am having the same issues but the solution listed did not help. I installed the patch listed and It did not work. I still get the directx error. Any help would be helpful at this point I am out of ideas
Hello,
I am fairly new to Unreal Engine and just updated the engine to version 4.25.1 from 4.25, and now I get this error message when I launch the engine: DirectX Feature level 10 is required to run the engine. If you see the attached image, It shows that I do indeed support feature level 10, and the engine ran perfectly until I updated it, so why am I receiving this error, and what can I do?
If you do not have a dedicated video card (or a powerful APU) that supports all features of DX11 and 8GB of RAM, you cannot run the engine. Maybe you could run it with 4GB, who knows. But not on this card.
Well, I have tried closing all open programs and installing again but I get the same error. What is error code S1023? I tried Googling, but found many different responses for how to deal with it and I'm not sure what to do.
I've had the same problem twice already and the easiest and most concise solution that I found is located here (in MSDN Blogs -> Games for Windows and the DirectX SDK). However, just in case that page goes down, here's the method:
Note: This issue does not affect earlier version of the DirectX SDK which deploy the VS 2005 / VS 2008 CRT REDIST and do not deploy the VS 2010 CRT REDIST. This issue does not affect the DirectX End-User Runtime web or stand-alone installer as those packages do not deploy any version of the VC++ CRT.
After uninstalling too much on my Win7-64bit machine I was stuck here too. I didn't want to reinstall the OS and none of the tricks worked expect for this registry hack below. Most of this trick I found in an old pchelpforum port but I had to adapt it to my 64-bit installation:
run regedit;open HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\DirectXThen you must change the following two items:Item 1:Name: Version, Type:REG_SZ, The value should be a rather little number to make the installation success.
Item 2:Name: SDKVersion. But in your machine, the name can be different, for example, it can be ManagedDirectXVersion. But the type should be REG_SZ.Type:REG_SZ, The value should be a rather little number to make the installation success.
Product: Microsoft Visual C++ 2008 Redistributable - x86 9.0.30729.17. Restart required. The installation or update for the product required a restart for all changes to take effect. The restart was deferred to a later time.
I'm unsure if this is due to TiWorker being too dumb to handle the installation on-the-fly with previous/newer versions already installed, or if perhaps it couldn't have been me with some opened program holding a handle on msvcr90.dll.. anyhow even after some tinkering the only way forward here seemed to reboot.
I just installed City of Heroes: Homecoming and when I press the play button it cannot seem to find my version of direct x. I have version 12 installed but I get an error saying that I need directx 8 or higher. Any ideas? I am running windows 10 fully updated. Graphics card is gtx1050ti. I initially installed onto my d: drive but have also moved over to my c: drive and performed a file verify and still get the same error.
That did not work. It detected a newer version of directx and will not install. I am going to try manually resetting the version in the registry back to an older version to get it to install then run windows update again to reinstall version 12 and see if that works. Will let you know the results.
I have tried a couple of methods I found to install directx 9 along side directx 12. CoH still does not recognize directx being installed. The file I tried to install is directx_Jun2010_redist.exe. It seemed to do its thing and I installed from the dxsetup it unpacked in the tmp folder I setup for it. I also went into legacy features and enabled direct play. Still no luck. Any other ideas? Or should I try a virtual machine and run it in that?
Same issue as reported here Windows 10 64 pro. I have gone thru the install guide and double checked my work against the comments in this thread. I have run as admin, in compatibility mode, and made the Windows defender changes. Additionally after getting the DX8 error I get an input error stating the keyboard and mouse are not detected then the client crashes.
I figured it out. It was the fact that i was using a usb mouse. A trackball to be exact. Anyway I plugged in an old ps2 mouse and just left it sitting on the back of the pc and everything works great. The trackball works fine it, just was not being detected by the direct input and caused the error messages. I also got the direct input messages but figured it was a problem with directx. turns out it just could not find the mouse.
On that (virtual) machine, ArcGIS Runtime .NET 100.0 doesn't work at all (Call to constructor of MapView crashes). I need to find a way to argue to the system administrator why this machine doesn't meet the system requirements.
Note: We've found Windows 8+ on VMs works a lot better than Windows 7, due to its better GPU hardware emulation. We're currently looking into adding some software fallback for Win7 for a future update.
Btw which crash are you getting? And do you have a call stack from the crash? (preferably enable "native debugging" in the debug settings of the app to get a better callstack that covers both managed and native code)
_message=Zeilennummer "14" und Zeilenposition "10" von "Durch den Aufruf des Konstruktors fr Typ "Esri.ArcGISRuntime.UI.Controls.MapView", der den angegebenen Bindungseinschrnkungen entspricht, wurde eine Ausnahme ausgelst.".
Message=Zeilennummer "14" und Zeilenposition "10" von "Durch den Aufruf des Konstruktors fr Typ "Esri.ArcGISRuntime.UI.Controls.MapView", der den angegebenen Bindungseinschrnkungen entspricht, wurde eine Ausnahme ausgelst.".
bei System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
_message=Invalid ArcGISRuntime deployment, unable to load native dll. Maybe a missing native dependency, checking with dependency walker may help resolve this issue. C:\src\ArcGISApp1\bin\Debug\arcgisruntime100.0\client32\RuntimeCoreNet.dll
Message=Invalid ArcGISRuntime deployment, unable to load native dll. Maybe a missing native dependency, checking with dependency walker may help resolve this issue. C:\src\ArcGISApp1\bin\Debug\arcgisruntime100.0\client32\RuntimeCoreNet.dll
Please note, that the most inner Exception Message "Das angegebene Modul wurde nicht gefunden -> The module has not been found" is wrong. The RuntimeCoreNet.dll exists in the path, even more, it is loaded into the process at the time, the exception is thrown.
I haven't gotten a more detailed StackTrace by enabling "Native Code Debugging". But I think I should have gotten at least some obscure Dissamblies (no .pdb available..). I will try bit more to get a real native StackTrace..
After double checking the system requirements page, I saw "Windows 10 Universal C Runtime" and "Microsoft Visual C++ 2015 Redistributable Update 3" under the deployment targets chapter. Installed both in the development VM and now, the application starts, displays a white are with "Powered by Esri" and... crashes
To check your feature level, run "DXDIAG" to open the DirectX Diagnostics. Go to the display tab and look at "Feature levels" in the Drivers section. You should see at least 9_3, preferably higher. 2D will for the most part work in 9_1, but you can easily hit certain layers that would require a higher level (and there's no guarantee this will continue to be the case).
Generally if the DirectX Device can't be created, you should see an error message over the mapview with the specific DirectX Error (this is usually just an error code, but if you google it, you should find the description of the directx error)
I know here is not correct place but I would like to ask it: " If you have the AutoCAD 2011 media, the version of DirectX installer needed to precede the AutoCAD 2012 installation is in the following location: [AutoCAD 2011 Media]\Support\DirectX\DXSETUP.EXE"
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