NetGCoop 2014 - International Conference on NETwork Games, COntrol and OPtimization

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Odalric-Ambrym Maillard

Oct 14, 2014, 8:44:57 AM10/14/14
International Conference on NETwork Games, COntrol and OPtimization
Trento, October 29,31, 2014

The topic of network control and optimization has been of increasing importance in many networking application domains, such as mobile and fixed access networks, computer networks, social networks and transportation networks. These all require tools (both conceptual and algorithmic) for a better and more efficient control operation, for optimization of their performance, and/or for a better understanding of the relationships between entities that may be cooperative or act selfishly, and in an uncertain and possibly adversarial environment.

The goal of this international forum is to bring together researchers from different areas with theoretical expertise in game theory, control, and optimization, and with applications in the domains listed above.

The Topics of interest to NetGCooP include (but are not limited to):

  • Hierarchical optimization in networking
  • Resource allocation and their optimization
  • Optimization and control theoretical tools in networking
  • Dynamic Programming and Hamilton-Jacobi equations on networks
  • Optimal control, differential games and mean field games
  • Algorithmic game theory
  • Learning mechanisms in games
  • Computation of Nash, correlated, and market equilibria
  • Price of anarchy
  • Stackelberg games in networking
  • Incentives for cooperation between network entities
  • Network pricing
  • Preference elicitation and winner determination in combinatorial auctions
  • Flow and congestion control in networks
  • Transport networks
  • Control of queuing networks
  • Scheduling transmissions in networking
  • Optimization of wireless networks
  • Cloud computing and grid applications
  • Trust and reputation management
  • Electrical power networks
  • Formation of social networks
  • Competitive routing
  • Biological networks
  • Games for competition, advertisement or influence over social networks.
  • Network formation games

Important dates:
Late registration: October 20

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