Hello,
I'm currently designing a paper render engine that uses MathJax 3 to render TeX into SVGs and then paint these SVGs onto a canvas. I've run into a problem with longer TeX expressions: the output SVG is too large to be painted on a single line. To break the output SVG into lines, I've split the SVG into smaller segments and then laid them out using these smaller SVGs. However, the results are not accurate, and lines may be broken at incorrect places. Is there a way that I can hook into MathJax 3 to customize the output SVG or create my own renderer?
Thanks for your help!
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