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why isn't mb.three.scene.fog = new Fog(0x000000, 0, 100); working ?
Alexander Mordvintsev
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May 19, 2017, 5:42:42 PM5/19/17
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MathBox uses THREE.RawShaderMaterial under the hood. It doesn't support three.js lighting or fog. You may try to implement your custom using ".framgent()" primitive.
понедельник, 15 мая 2017 г., 0:07:00 UTC-7 пользователь BlackMath написал: