In one of the "qp" functions in your material class, you'll be looping over the quadrature points that you index with the `_qp` variable. The coordinates are stored on the `_q_point` array from the base class, so you'll be able to access the (x, y, z) vector with `_q_point[_qp]`. Finally, to access the individual vector components, you use parenthesis, e.g., `(_q_point[_qp])(0)` gives you x and `(_q_point[_qp])(1)` gives you y.