Based on Emux advise I set map-background="#00000000" in the theme for Cruiser.
However, it shows an effect that is a bit difficult to understand
for me: I open an normal map (here: nepal.map from Mapsforge, then apply the theme with
transparency, then add another map, that only contains capital
names (of different admin levels).
The highlighted capital names superseed nicely the normal map
content. But (only) IF there is no city name in the map yet. If there
is a name, you'll get an unreadable mix of both.
In the attached you see both. Pokhare is screwed up, Baglung is as it should be.
Any advise ?
Background and use case: in the end I am looking at a way to amend different GIVEN (!) sqlite maps (i.e. collections of png tile files) with highlighted settlement (capital) names coming from OSM. The latter I transform into .map files that only contain the places, no other OSM elements at all. So there is a LOT of white. As Mapsforge does not deliver all places to MOBAC (for reasons discussed in lenght elsewhere), and I am not in a posztion to amend Mapsforge libs myself, I am doing a workaround by "patching" in the missing names into png tiles. In most efficient way possible.