Thanks for the prompt reply.
Sorry, I meant tile layers. I'm more comfortable with overlay layers.
Indeed, I started from the sample file in mapsforge-samples-awt, and the code does work just fine.
Problems started when I tried to minimize the code, which is when I realized I was not fully understanding what was going on :)
I was looking for more high-level documentation (i.e. specs or explanation about the concepts used in mapsforge), rather than just source code.
The presentation slides available at
mapsforge/docs/ is kind of the things I'm looking for, but that would go in deeper details about the architecture of the lib.
So far, I understand that for offline maps, I need :
- a mapdatastore -- for storing map files
- a tile renderer, properly setup with an XML render theme
- add the tilerenderer to the mapview
but the details remain black magic for me.
Does such a documentation exists ?
Thanks,
Delphine