couple of options, one using the MI UI, the other needs a bit of
MapBasic but is quicker and will give you nicer images and more
control. Unfortunately both need a bit of 'bodging' as there is no way
I know of to directly use pixels as a map setting
So in both cases you first need to figure out how many screen/paper
centimetres/inches/feet/miles(!) 15000 pixels actually is. This will
depend on the screen resolution. Say your screen in 96 dpi to get a
15000 pixel 'window' you need it to be 156.25 inches on each side. Now
you clearly cant have a single window display completely on your
monitor that is that big (unless you have access to a high def cinema
screen). So the simple 'save window as' wont work. So you have to
either ...
1 - Using the UI. Create a new layout and set the paper size to a
custom setting of say 200 inches on a side (many PDF printers allow
this for example). This will create a humoungous canvas of the
requisite "size" that you can then place a square map frame onto of
exactly 156.25 inches on an edge and have that frame be filled with
your map images. Then you can do 'save window as' but on the layout
not the actual map window and MI will save you a huge 15000 on a side
image which *should* map pixel to pixel
2 - Using mapbasic you can directly control the size of a regular map
window with something like
set window fWindowID
width 156.25 units "in"
Height 156.25 units "in"
and then use the set map statement to sort out your scale, image
handling (pixel re-sampling, aliasing, transparency settings etc) to
get exactly what you are after. and then use a final bit of mapbasic
to save the window
save window fwindowID
as "c:\MyMap.tiff"
type "TIFF"
There may be more direct and simple ways, but I don't know of any!
Best