On Wed, May 15, 2013 at 4:59 AM, John Webb <
vap...@gmail.com> wrote:
> Are Hexagon tiles still unsupported in the main branch after 2ish years?
> Just checking, I know the latest maq77 branch I tried had them, but didn't
> look like they supported overlapping/offset (trying for 2.5d, but with it
> scaling the tiles to fit the map size it doesn't work too well).
Yes, see
https://github.com/bjorn/tiled/issues/1
It's still on my todo list somewhere, but without a personal need for
it it's easy to get pushed aside by other things. However, in Tiled
0.9 I added a staggered isometric renderer, and a hexagonal renderer
should not be too different from that one since it does the same kind
of staggering.
maq777's branch was merged with more recent versions of Tiled by
others, which may support the offset feature but I'm not sure. It
still has performance issues due to the way the rendering is
implemented, which is one reason why I didn't merge it.
Regards,
Bjørn