Hey Bjorn,thanks for your reply! It's always nice to be able to chat with a maintainer :).
Another related tool would be a tool to replace all instances of a particular tile with a different tile. I'm assuming that doesn't exist either.
Going back to the originla question, maybe this is something that could be added to the info bar along with the tile's (local) id, and maybe gid?
I would be willing to look into writing this myself, I am an experienced programmer (C/C++/AS3/PHP/web stuff, SVN), but have no experience with Qt or Git.Where would be the best place to get started if I wanted to add the info to the status bar myself?
In my case, showing the gid would allow me to distinguish between visually-identical tiles from different tilesets. i'm smart enough to know that gids are dependent on tileset ordering in the map, and to calculate which tileset it comes from. I also use gids in my game to identify tiles instead of local ids since a.) I make sure that each map uses the tilesheets in the same order or the gids will be different and b.) gids are what are stored in the map format. It would be super useful to be able to know the gid from the tiled application rather than having to calculate it manually in order to insert it into my code :P. I understand if you still don't want to display the gid, but it would be useful to be able to figure out what number is going in the file without having to actually look at the file in a text editor.
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As a side note, does it matter whether I use OSX or windows to develop?
In my case, showing the gid would allow me to distinguish between visually-identical tiles from different tilesets. i'm smart enough to know that gids are dependent on tileset ordering in the map, and to calculate which tileset it comes from. I also use gids in my game to identify tiles instead of local ids since a.) I make sure that each map uses the tilesheets in the same order or the gids will be different and b.) gids are what are stored in the map format. It would be super useful to be able to know the gid from the tiled application rather than having to calculate it manually in order to insert it into my code :P. I understand if you still don't want to display the gid, but it would be useful to be able to figure out what number is going in the file without having to actually look at the file in a text editor.
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