Hi again,
Another question... I've seen the example file about surface wave turbulence "surfaceTurbulence.py".
This effect is exactly what I'd like to get on my Blender simulation, but it seems that this module isn't embedded in Blender isn't it ?
I don't know how familiar you are with the use of Blender for rendering but here is my question : how can I render results on Blender, if I run the simulation out of it.
My idea was to bake particles (and mesh?) through Blender, add lines to generate surface wave turbulence to the mesh and then plug that back into Blender. But not sure if possible...
Thanks again for your help