Websockets support

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hodzanassredin

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Jan 8, 2011, 7:01:00 PM1/8/11
to Manos de Mono
i have current project writen in golang + socket.io. So i decided to
move it to manos becouse i'm dot net addicted and dont really like
golang or node.js or java(all of them have server backends for
socket.io). So main problem is to implement socket.io server version.
But i think it is a little bit hard and i m ready to use raw
websockets. I found some c# libs like nugget and superwesocket. Main
question: is it posiible to integrate one of this libs into manos
based app in x easy steps without deep understanding how manos works
and so on?

M. David Peterson

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Jan 8, 2011, 7:44:25 PM1/8/11
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Take a look at this > http://www.codeproject.com/KB/IP/AsyncSocketServerandClien.aspx < OSS project which is by far and beyond the best pure .NET socket library I've has the pleasure of working with.  It should act as a nice foundation for implementing websocket support directly into Manos.
--
/M:D

M. David Peterson
Co-Founder & Chief Architect, 3rd&Urban, LLC
Email: m.d...@3rdandUrban.com
Voice: (801) 742-1064
http://amp.fm | http://mdavidpeterson.com

Ged Wed

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Jan 10, 2011, 12:02:14 PM1/10/11
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i am the same. was messing around with nodejs too and when i saw that c# is getting a decent evented framework i was sold.

seems many other frustrated c# coders want it like me !!

Ged Wed

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Jan 10, 2011, 12:03:17 PM1/10/11
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there are a few dedicated web socket servers written in c#. I found 2 in 5 minutes on google.

Ged

Jackson Harper

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Jan 10, 2011, 12:15:19 PM1/10/11
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Manos supports upgrade connections in the parser and has a built in
evented socket library, so doing websocket stuff should be pretty
simple. One of the demos I'm working on for ConFoo was going to use
websockets, so when that's ready I'll post it here.

Jackson

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