If you have ever dreamed of making your own role-playing game, you might have heard of RPG Maker, a series of software that lets anyone create their own RPGs without any programming knowledge. RPG Maker MZ is the latest and most powerful version of the series, released in August 2020. It offers new features and enhancements that make it easier and more fun to create your own games. In this article, we will show you how to download RPG Maker MZ, how to install it, how to use it, and how to publish your games with it.
Before you download RPG Maker MZ, you need to make sure that your computer meets the minimum system requirements for running the software. According to the official website, these are:
You also need to check the price and availability of RPG Maker MZ. The software costs $79.99 USD on Steam, but you can also buy it from other online stores like Humble Bundle or Komodo Plaza. Sometimes, there are discounts or sales that can lower the price, so keep an eye out for those. You can also download a free trial version from the official website that lets you use the software for 20 days with some limitations.
Once you have bought or downloaded RPG Maker MZ, you need to install it on your computer. The installation process is simple and straightforward, but it may vary slightly depending on where you got the software from. Here are the general steps:
To launch RPG Maker MZ, you can either double-click on the desktop shortcut that was created during the installation, or open Steam and click on Play in your library. You will see a splash screen with the logo of RPG Maker MZ, followed by a main menu that looks like this:
On the left side, you can see the map tree, where you can add, delete, rename, and move your maps. You can also change the properties of each map, such as its name, size, tileset, background music, etc. On the right side, you can see the tile palette, where you can select the tiles you want to use for your map. You can also switch between different layers and modes using the buttons above the tile palette. On the bottom side, you can see the status bar, where you can zoom in and out of your map, and see information about your cursor position and selected tile. On the center, you can see the map view, where you can draw your map using your mouse or keyboard.
To create a new map, right-click on an existing map or folder in the map tree and select New Map. A window will pop up where you can enter the name and size of your new map, and choose a tileset for it. A tileset is a collection of tiles that share a common theme or style. RPG Maker MZ comes with several tilesets for different genres and settings, such as fantasy, sci-fi, modern, etc. You can also create or import your own tilesets using the Resource Manager.
To edit an existing map, double-click on it in the map tree or select it and press Enter. You can then use your mouse or keyboard to paint your map with tiles from the tile palette. You can also use the right-click menu or keyboard shortcuts to perform actions such as copy, paste, fill, erase, etc. You can switch between different layers using the buttons above the tile palette or pressing Q and W. The layers are:
You can also use the mode buttons to switch between different modes for drawing your map. The modes are:
The character generator is where you can create and customize characters for your game. Characters are the people or creatures that appear in your game, such as heroes, villains, NPCs (non-player characters), monsters, etc. You can use the parts that are included in the software, or import your own custom parts, to combine different hairs, eyes, clothes, accessories, and more. You can also recolor them to match your vision.
To access the character generator, click on the Character button on the toolbar, or press F6. You will see a window like this:
On the left side, you can see the character preview, where you can see how your character looks like. You can also change the pose and expression of your character using the buttons below the preview. On the right side, you can see the part selection, where you can choose the parts you want to use for your character. You can also change the color of each part using the color palette below the part selection. On the bottom side, you can see the status bar, where you can zoom in and out of your character, and see information about your character size and file name.
To create a new character, click on the New button on the toolbar, or press Ctrl+N. A window will pop up where you can enter the name and gender of your new character. You can also choose a template for your character from the list of presets. A template is a pre-made character that you can use as a base for your own character. RPG Maker MZ comes with several templates for different genres and settings, such as fantasy, sci-fi, modern, etc. You can also create or import your own templates using the Resource Manager.
To edit an existing character, click on the Load button on the toolbar, or press Ctrl+O. A window will pop up where you can browse and select a character file that you want to edit. You can then use the part selection and color palette to change the parts and colors of your character. You can also use the right-click menu or keyboard shortcuts to perform actions such as copy, paste, undo, redo, etc.
To save your character, click on the Save button on the toolbar, or press Ctrl+S. A window will pop up where you can choose a destination folder and file name for your character. You can also choose the format and size of your character file. The formats are:
The sizes are:
The database is where you can manage the data and settings of your game. Data are the information and parameters that define your game, such as characters, items, skills, enemies, etc. Settings are the options and preferences that affect how your game works, such as system, terms, types, etc. You can use the tabs that are included in the software, or add your own custom tabs using plugins, to edit and organize your data and settings.
To access the database, click on the Database button on the toolbar, or press F9. You will see a window like this:
On the left side, you can see the tab list, where you can select which tab you want to edit. The tabs are:
On the right side, you can see the data list, where you can add, delete, rename, and move your data. You can also change the properties of each data, such as its name, icon, description, parameters, effects, etc. On the bottom side, you can see the preview window, where you can see how your data looks like in the game. You can also test your data using the buttons below the preview window.
To create a new data, right-click on an existing data or folder in the data list and select New. A window will pop up where you can enter the name and other properties of your new data. You can also choose a template for your data from the list of presets. A template is a pre-made data that you can use as a base for your own data. RPG Maker MZ comes with several templates for different genres and settings, such as fantasy, sci-fi, modern, etc. You can also create or import your own templates using the Resource Manager.
To edit an existing data, double-click on it in the data list or select it and press Enter. You can then use the property fields to change the properties of your data. You can also use the right-click menu or keyboard shortcuts to perform actions such as copy, paste, undo, redo, etc.
To save your data, click on the Apply button on the toolbar, or press Ctrl+Enter. Your data will be saved and updated in your project. You can also click on the OK button to save your data and close the database window.
The event editor is where you can create and edit events for your game. Events are the interactive elements of your game that trigger actions or reactions based on certain conditions or commands. For example, events can be used to create dialogues, quests, puzzles, cutscenes, battles, etc. You can use the commands that are included in the software, or add your own custom commands using plugins, to control the flow and logic of your events.
To access the event editor, double-click on an empty tile on your map or right-click on an existing event and select Edit Event. You will see a window like this:
On the left side, you can see the event list, where you can add, delete, rename, and move your events. You can also change the properties of each event, such as its name, graphic, position, trigger, etc. On the right side, you can see the command list, where you can add, delete, and move your commands. You can also change the parameters of each command, such as its name, value, condition, etc. On the bottom side, you can see the help window, where you can see the description and usage of each command.
To create a new event, right-click on an empty tile on your map and select New Event. A window will pop up where you can enter the name and other properties of your new event. You can also choose a graphic for your event from the list of presets or import your own graphic using the Resource Manager. A graphic is the image that represents your event on the map. RPG Maker MZ comes with several graphics for different genres and settings, such as characters, objects, animals, etc. You can also create or import your own graphics using the Resource Manager.
To edit an existing event, double-click on it on your map or select it and press Enter. You can then use the property fields to change the properties of your event. You can also use the right-click menu or keyboard shortcuts to perform actions such as copy, paste, undo, redo, etc.
To add a command to your event, right-click on an empty space in the command list and select Insert. A window will pop up where you can choose a command from the list of categories. The categories are:
To edit a command in your event, double-click on it in the command list or select it and press Enter. You can then use the parameter fields to change the parameters of your command. You can also use the right-click menu or keyboard shortcuts to perform actions such as copy, paste, undo, redo, etc.
To save your event, click on the OK button on the toolbar, or press Ctrl+Enter. Your event will be saved and updated on your map. You can also click on the Apply button to save your event without closing the event editor window.
The plugin manager is where you can add and manage plugins for your game. Plugins are additional files that extend the functionality and customization of RPG Maker MZ. They can add new features, modify existing features, fix bugs, improve performance, and more. You can use the plugins that are included in the software, or download or create your own plugins using JavaScript.
To access the plugin manager, click on the Plugin button on the toolbar, or press F10. You will see a window like this:
On the left side, you can see the plugin list, where you can add, delete, enable, and disable your plugins. You can also change the order of your plugins by dragging and dropping them. On the right side, you can see the plugin parameters, where you can change the settings and options of your plugins. You can also see the help file of each plugin, where you can find the description and usage of the plugin.
To add a new plugin to your game, click on the Add button on the toolbar, or press Ctrl+N. A window will pop up where you can browse and select a plugin file that you want to add. A plugin file is a JavaScript file that contains the code and data of the plugin. RPG Maker MZ comes with several plugins that are made by the developers or the community, such as Core Engine, Battle Engine Core, Message Core, etc. You can also download or create your own plugins using JavaScript.
To edit an existing plugin in your game, double-click on it in the plugin list or select it and press Enter. You can then use the parameter fields to change the settings and options of your plugin. You can also use the right-click menu or keyboard shortcuts to perform actions such as copy, paste, undo, redo, etc.
To save your plugins, click on the OK button on the toolbar, or press Ctrl+Enter. Your plugins will be saved and updated in your project. You can also click on the Apply button to save your plugins without closing the plugin manager window.
The playtest and debug functions are where you can test and debug your game before publishing it. Testing and debugging are important steps in game development that allow you to check for errors, bugs, glitches, and other issues that may affect the quality and performance of your game. You can use the tools that are included in the software, or add your own tools using plugins, to play and analyze your game.
To playtest your game, click on the Playtest button on the toolbar, or press F12. Your game will start in a separate window where you can play it as a normal player would. You can also use some keyboard shortcuts to perform some actions while playtesting, such as:
To debug your game, you can use the developer tools and the debug menu that are available while playtesting. The developer tools are a set of features that allow you to inspect and modify the code and data of your game. You can access them by pressing F8 or clicking on the Developer Tools button on the toolbar. The developer tools look like this:
The developer tools have several tabs that provide different functions, such as:
The debug menu is a special menu that allows you to change some variables of your game, such as switches, variables, self switches, etc. You can access it by pressing F9 or clicking on the Debug Menu button on the toolbar. The debug menu looks like this:
The debug menu has several tabs that provide different functions, such as:
To save your changes, click on the OK button on the toolbar, or press Ctrl+Enter. Your changes will be saved and updated in your game. You can also click on the Apply button to save your changes without closing the debug menu window.
After you have finished testing and debugging your game, you may want to publish it and share it with other people. Publishing your game means exporting it to a format that can be played on different platforms, such as Windows, Mac, Android, iOS, etc. You can also distribute it online or offline, depending on how you want to reach your audience. RPG Maker MZ provides several options for publishing and distributing your game.
To publish your game, click on the File menu on the toolbar, and select Deployment. You will see a window like this:
On this window, you can choose which platform you want to export your game to, and which files you want to include or exclude from your game package. The platforms are:
On this window, you can also choose which files you want to include or exclude from your game package. The files are:
You can check or uncheck the boxes next to each file type to include or exclude them from your game package. You can also click on the Exclude Unused Files button to automatically remove any files that are not used in your game. This can help reduce the size and loading time of your game.
After you have chosen your platform and files, click on the OK button to start the deployment process. A window will pop up where you can choose a destination folder for your game package. You can also enter a project name and version for your game. Wait for the deployment process to finish and click on Open Folder to see your game package.
To distribute your game, you can either upload it online or copy it offline, depending on how you want to share it with other people. If you want to upload it online, you can use any web hosting service or platform that supports HTML5 games, such as itch.io, Game Jolt, Newgrounds, etc. You will need to create an account and follow their instructions to upload and publish your game. If you want to copy it offline, you can use any storage device or medium that can store and transfer files, such as USB flash drives, CDs, DVDs, etc. You will need to copy and paste your game package to the device or medium and give it to other people who want to play your game.
In this article, we have shown you how to download RPG Maker MZ, how to install it, how to use it, and how to publish your games with it. RPG Maker MZ is a powerful and user-friendly software that lets anyone create their own RPGs without any programming knowledge. It offers new features and enhancements that make it easier and more fun to create your own games. Whether you are a beginner or a veteran, RPG Maker MZ is a great tool for unleashing your creativity and making your dream games come true.
If you have any questions or doubts about RPG Maker MZ, you may find the answers in the following FAQs:
A: RPG Maker MZ is the successor of RPG Maker MV, which was released in 2015. RPG Maker MZ has improved and added many features from RPG Maker MV, such as:
A: Yes, you can use RPG Maker MZ on multiple computers as long as they belong to you or are under your control. You cannot share or lend your license or product key to other people who do not own RPG Maker MZ. You also cannot use RPG Maker MZ on multiple computers at the same time.
A: Yes, you can use RPG Maker MZ for commercial purposes, meaning that you can sell or monetize your games that you created with RPG Maker MZ. However, you need to follow some rules and conditions, such as: