As the final door closes with a solid thwunk, Angel on que recites, "Let us begin." He leads the Narshall clerics in a standard devotional prayer for the glory and faithful service to the God of Contracts. As the rhythmic recitation becomes a heavy deep drumming, the justicar turns the lead of the holy chanting over to the administrator. With deepening shadows encompassing himself and the dead and dying, the cleric retreives his sharp ritual dagger and calls out to the Great Hunter above the din. One by one, he makes a gentle precise slice across the throat the unconscious dying souls, ensuring a quick, uneventful death. Then without pause or consideration, the priest continues in a deep Infernal dialect and dreadful gestures.
"You have all been called upon to serve our true god once again. Rise faithful servents of the god of contracts and fulfill your final destiny here in this world. Help our brothers and sisters once again defend this holy temple from the vile corruption of that false god Lillith!"
The dark mist about the bodies on the floor roiled in reply. Then one body twitched, then another, slowly more moved in more greater and determined motion. Finally they began to stand. Angel looked about and smiled at the reaction from the fellow clerics, especially the administrator. He continued his encouragement to the newly summoned undead. He smirked as some of the more damaged ones jerked and shook off their flesh from their bones in wet rending spasms, causing a few pieces to fly into some of the more unsuspecting younger acolytes. Angel somehow remained clean of the carnage. As fo the more fleshy ones, they began to show increased disease and decay from their prior dead state.
When the show came to an end, 27 undead followers should be standing before the them, if the priest was true to his training. Angel introduced the new soldiers to the temple leaders. "Our master, most holy god of contracts, has blessed you with a new contingent of soldiers to help fight your foes! Use them wisely and do not fail! You have archers, foot soldiers, and sergeants among them."
After quickly identifying specific ones, he turns to initially instruct the new force. "You are first to guard this temple, especially this chamber! Listen to the administrator and his clerics to support their defensive plans."
Keryth let's that thought settle in for a moment before continuing, "I do not know Narshall, Karchok studied the maps back in Calsham. As I recall we are supposed to head to a library, that is where the book we seek is located. We definitely need to get moving quickly."
Someone else had been providing light, so Tempus was good and ready when the monstrosity burst through the wall and pinned Cal'Shir. Immediately turning to the new threat, Tempus' nervousness quickly turned into rage. He rushed the beast, attempting to destroy it before it could kill the other man. (Charge Action)
The farm boy lands a blow, but barely on the back of the devil. His rage was enough to push through failure and channel his anger into a successful hit (19/13 DMG).
Smithy draws his sword and confidently moves next to the thing, ready to attack it depending on its reaction to Angel's and Shyam's commands. And he quickly glances into the hole it came out of. (Double Move)
It takes time for the knight to move up to the demon, but he finds himself alongside the beast ready to strike.
Keryth's instincts take over as he sees Cal'Shir suddenly pinned underneath a large devilish beast, and immediately draws his blade. A flood of ancient memories instantly course through him, wiping away any thought of holding an attack. Keryth found himself charging sword first at the unholy abomination, all his thoughts focused on destroying the beast. (Charge Action)
With the innate ability of swordmanship guided by the experience of elven warrior souls bound to its just purpose, the blade falls neatly into the devil’s hindquarters (25/10 DMG). The blow doesn’t seem as substantial as Tempus’s, but harms the creature none-the-less.
Karchok's black eyes never leaving the devil wrapped in chains, the young druid begins chanting. Motes of green light form and begin to revolve around Karchok. A strong breeze scatters small bits of debris near the half-orc. Ancient words flow past the half-breed tusked lips as he calls upon Nature to aid them. (Summoning)
Scar eyes the big, metal wrapped thing. The reptile didn't share Ghost's enthusiasm concerning the devil. Scar's claws dug into the broken ground as he gets ready to follow the furball.
Rashear starts chanting, letting the magic build, feeling the energy peak he lets the hands rest of the hilts of his blades. The swords glow for a moment and he draws one of them with a breath, the other goes to his belt pouch, getting ready to draw the Ioun stone to add more light, he follows Tempus in. (Double Move)
The devil releases its hold on the rogue laying underneath with a quick jump. Drawing strikes from the group surrounding it. (Tempus 25/14 DMG, Keryth 32/13 DMG, Smithy [Holding for commands, no attack], Rashear 28/ 11 DMG) It appears to only by slightly damaged, holding up to the strikes. Rashear, Smithy and Keryth all see a slight, unnatural mending taking place. It lands about 20 feet from the closest opponent.
Angel feels a rush of anger surge through him as the impulsive nitwit child of a witch displays her uncontrolled chaotic nature. Cursing in Infernal, he attempts to get ahead of the conflict again, "Great Kryton, this is not your fight! We are on a quest for the Most Holy! Don't delay us! Withdraw to safety nearby! I will try to seek you out later to chat and heal your wounds. Know that our Temple has probably fallen to the false god by now! Take this as a token. Go now!" Angel tosses the bag of Yellow Rose goodies to the fiend. (Diplomacy 25)
Quentin wasn't about to let Cal'Shir face his demise while he retreated. Recognizing that between the priest and the witch that majorly Big Things were afoot, he carefully went forward, ready to assist the rogue in escape.
Without the devil directly on the rogue, Quentin is able to move up and offer Cal’Shir a hand.
Angel's outburst and accusation of her not 'warning' them stirs Shyam's anger to a boiling point. Because she 'had' warned them, she 'had' told them all of this vision long ago. Cal'Shir knew of his proposed fate, had even asked about it before they left the temple to find the library.
Caring not for Angel's command, Shyam pushes her way forward around anyone that would get between her and the devil before them, the stirring of power still just below the surface she feeds off of it without giving up control (if she can). Shouting out, "Cal'Shir! Stay down. YOU, fiend, go back to hell where you belong!" and sends a blast forward aiming at the creatures head. (24 / 11 DMG)
Cal'Shir really thought he'd be able to give a better accounting for himself if he were to die in battle. The devil pinned him so fast he was embarrassed. For all his skills, he wasn't able to evade a grapple, let alone an attack. He'd never live this down, if he managed to live. For once he was glad to be estranged from the guild back home. Somewhere in the back of his mind he thought it odd these would be his last thoughts.
Taking the outstretched hand of Quentin, the rogue
easily picks himself up.
Smithy understands now that this is no denizen to be reasoned with, or even goaded. It was something that must be killed. He attacks it with all his strength and skill, hoping to get the thing to concentrate on him.
(Power attack
Attack 1: 32, dam: 23
Attack 2: 11, dam: 20)
shyam continues her volly of power bolts at the devil, strengthened by Angel's insistence to be...well Angel. "Angel would you just keep your mouth shut for once and fight. Tempus doesn't need you to tell him what to do."
I'm traveling next week. I should have access, but not sure what my schedule will be like as I'm in a seminar the whole week.