Update on this unusual accurance. If anyone is using Cinema4D as their drawing software, or any other drawing software that might be creating this front side culling affect in Simplify3D, I have found that you need to invert all the normals on the model to face inward before exporting as a stl. file. For some reason unknoweth to me, Simplify3D is reversing the normals on import or, more likely Cinema 4D is reversing them on export because models I've loaded from other sources seem to import to Simplify3D fine. Just a FYI.