easy way to turn 2d b&w image into a 3d image?

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Elbot

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Jan 19, 2013, 2:25:22 AM1/19/13
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I cannot figure out an easy way to turn a black and white image into a 3d image. For example, if I have a picture of a circle, I want to drag the circle photo in a CAD program and turn it into a cylinder.Is there such a program? I want to use this feature to turn a photo into a simple relief image 1mm thick in a different color with my dual extruder to make a headstone plaque with a pic of my dog and a few words on a plate.

Thank you.

Z LeHericy

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Jan 19, 2013, 2:50:09 AM1/19/13
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I know that Autodesk Inventor can do a similar thing using the "emboss" function, but it's tricky to get the images to work properly sometimes.

-Zeno LeHericy

//((=:Z:=))\\
INVENTIONS
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On Fri, Jan 18, 2013 at 11:25 PM, Elbot <tomas...@gmail.com> wrote:
I cannot figure out an easy way to turn a black and white image into a 3d image. For example, if I have a picture of a circle, I want to drag the circle photo in a CAD program and turn it into a cylinder.Is there such a program? I want to use this feature to turn a photo into a simple relief image 1mm thick in a different color with my dual extruder to make a headstone plaque with a pic of my dog and a few words on a plate.

Thank you.

--
 
 

Elbot

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Jan 19, 2013, 3:47:41 AM1/19/13
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Figured it out. Use Shapeways. You can upload a pic and then either have them print it out for you in any material you wish (including metal) or download it and print it out yourself in plastic.
 

JohnD

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Jan 19, 2013, 4:55:20 AM1/19/13
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Now that's a novel solution! ;-)  I was going to say OpenSCAD is excellent for doing both basic and complex 2-d Extrusions.  Take a look here - I created this from a 2D DXF of the Koch snowflake.  This isn't a good example of "simple" btw! :-)

http://www.thingiverse.com/thing:35616

Jetty

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Jan 19, 2013, 10:18:03 AM1/19/13
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There's OmNomNom Creator that will do this for you by drag and
dropping the picture:

http://www.thingiverse.com/thing:24639

Cymon

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Jan 19, 2013, 10:36:58 AM1/19/13
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I use InkScape's trace functionality, turn it into an SVG, import that into your 3D program of choice, and go.

I'm interested in making those lithopanes, but I think I've got an idea for that one.

Dan Newman

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Jan 19, 2013, 11:29:31 AM1/19/13
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On 19 Jan 2013 , at 1:55 AM, JohnD wrote:

> Now that's a novel solution! ;-) I was going to say OpenSCAD is excellent
> for doing both basic and complex 2-d Extrusions. Take a look here - I
> created this from a 2D DXF of the Koch snowflake. This isn't a good
> example of "simple" btw! :-)
>
> http://www.thingiverse.com/thing:35616

And if you use a Mac, there's OmNomNom Creator,

http://www.thingiverse.com/thing:24639

One of the things it is designed to do is to convert b&w images to
3d printable models.

Dan

Justin Leone

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Jan 19, 2013, 11:40:00 AM1/19/13
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I guess Koch Snowflakes are a common thing for 3D printer enthusiasts to be drawn to.  This was the first object I designed (using Lightwave) specifically for printing, before seeing all the Koch Snowflake derivatives on Thingiverse:

https://picasaweb.google.com/108622562693383451746/3DPrintedObjects#5825269654568447266

BTHOON

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Jan 19, 2013, 12:36:12 PM1/19/13
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I'll throw in a solid recommendation for Tinkercad.  Aside from the fact that it is now ABSURDLY expensive ($20 a month to START?), it is the best way to extrude SVG images (made in inkscape for instance)

Jason Preuss

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Jan 19, 2013, 2:36:48 PM1/19/13
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I second InkScape's trace function. I use it quite a bit to convert wood patterns into prints.

I import the SVGs into Blender and extrude away.

neoteric

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Jan 22, 2013, 9:06:24 AM1/22/13
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Cymon

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Jan 22, 2013, 2:48:42 PM1/22/13
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Ian Johnson

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Jan 22, 2013, 5:59:40 PM1/22/13
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Also Photo to Mesh http://www.ransen.com/phototomesh/Default.htm

Here are a couple of lithographs I made with it- 

Cymon

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Jan 24, 2013, 11:01:42 AM1/24/13
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Wow, expensive for a simple piece of software. Still, it'll work better than blender which gets a little laggy working with that many vertices at once. 

Justin Leone

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Jan 24, 2013, 12:56:21 PM1/24/13
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It seems like the OP isn't looking for something that uses a grayscale image as a displacement map on a highly subdivided plane (which any decent 3D software should be able to do), but take a 2-tone black and white image and use that to extrude a shape into 3D.  And while the former method can be used to approximate the latter, the difference is that creating a high density lattice will use a ton of unnecessary polygons, and the end result will never be entirely smooth.

Probably the best method for this is to use photoshop to create a selection and convert it to a path.  Here's a tutorial on exactly how that works:

http://www.photoshop-plus.co.uk/2011/05/24/converting-a-selection-into-a-path/

Then import the paths into any 3D software.  I use Lightwave, but I'm pretty sure any 3D app worth it's salt (including Blender, which is free), should be able to import illustrator paths as a curve or polygon, and then use the 3D software to extrude that flat shape along it's normal to give it height.
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