On 20 Jun 2013 , at 10:36 AM, Jay wrote:
> I 'was' using the magical business card then switched to feeler gauges
> which are much more accurate...but had problems and one of the "wise men"
> (think it was dnewman but I might be wrong) told me that the height needs
> to vary. I'll let the more experienced explain it the correct way but the
> jist he tried to give me is the bead is supposed to be HALF the height of
> the resolution so you get the correct 'squish'.
First, there's at least three ways to tweak the height and at least one of
them can happen behind your back. (Actually two of them.)
1. Tramming / leveling the build plate. Here you set the gap between the
build plate and nozzle. For a Replicator 1, 2, or 2X this is the gap which
is present when the bot thinks it is at Z=0. You control this. However, it
goes out of whack over time which is why you want to check it from time to
time. (I check mine maybe once or twice a month?). Mechanical vibration,
warping, pushing/pulling on the build plate when removing prints will all
contribute to it getting off.
2. Z Home Offset which is a setting in your bot's EEPROM. When the bot
moves from the Z home position to Z=0 it's actually moving from the Z Home Offset
to Z=0. So if the Z Home Offset is 0, it doesn't move up or down at all in
Z. If the Z Home Offset is 0.02 then to move from the homed position to Z=0
it actually need to move the bed UP by 0.02 mm. You control this setting.
It defaults to 0 mm. It doesn't change behind your back.
3. The starting Z height of your sliced print. With RepG the "Bottom"
plugin adjusts this. It's typically
Z starting height = base altitude + 0.5 * layer height
And this is what Jay was referring to: depending upon the layer height the
slicer adjusts the initial gap between the print bed and nozzle. So, for
a 0.3 mm layer height, the Z starting height is typically 0.15 mm (that's
with base altitude = 0 mm). So, if the Z Home Offset is 0 mm and you
trammed the build plate with a gap of 0.1 mm then the actual gap will
be 0.25 mm. If after slicing that gap is too much (poor adhesion of the
first layer), you can increase the Z Home Offset to, say, 0.02 mm. Then
the initial gap will only be 0.23 mm. Huh? Well the bot thinks that
for the first layer it needs to move to Z=0.15 mm. If the Z Home Offset
is 0.02 mm then it thinks that after homine it's at Z=0.02 mm. It then
moves to Z=0.15 mm by only moving the build plate down by 0.13 mm instead
of 0.15 mm. Then add to that the 0.1 mm gap you trammed in and you now
have an initial gap of 0.23 mm for that print.
I tend to fine tune by playing with the Z Home Offset -- saves reslicing.
You can alternately play games with the already generated gcode.
Now some folks have warped build plates. And the X axis rods sag by a
measureable amount due to the load. The build plate warping tends to be
a crowning in the middle if it's a heated, metal build plate. Combine
that with the X axis rods sagging the most at their center. Net, net,
you can have a noticeable difference in the gap at the center of the build
plate vs. the edges. This presents an additional challenge when printing
models which span a significant part of the build plate.
Dan