Assuming a typical Skeinforge setup, the extruder will first draw the outline of a layer in a part before filling any of it in with more plastic. That outside trace is the “first shell.” The “extra shells” setting will add additional interior traces of the outline of the layer for each additional specified. This picture should explain it better:
Pretend the lines are the paths of the extruder as it lays down plastic. The figure on the left has the extruder drawing the outline, then draws two extra shells, and then fills the center of the object with plastic. The figure on the right has the extruder drawing the outline and then filling the object with plastic.3
The “extra shells” setting is probably just as important to part strength and structural integrity as plastic “infill” or the amount of plastic printed inside the object. It is probably pretty intuitive that an object that is 100% filled with plastic is going to be stronger than an object with 0% filled with plastic. But what if you don’t need the strongest part possible? What if you just need an object that is purely decorative, doesn’t need to be strong at all, that just needs to be only just strong enough for a particular application, or prints quickly?
It depends. Generally speaking, a higher infill ratio will lead to a stronger and sturdier object that will use more plastic and time to print. Whereas, a lower infill ratio will lead to a lighter, less sturdy object that uses less plastic and time to print. When I don’t need a part that is super-strong, I typically print with about a 20% fill ratio. I find this makes for parts that are very strong and durable while still being quick to print without using a ton of plastic.
However, infill isn’t the only concern. Laying down extra shells can result in an object that is strong on the outside, while still being sparse on the inside. However, more shells isn’t always better!
http://www.youtube.com/watch?v=aiRfkjBGRQE
Here are some more pictures and a video which hopefully gives you a better idea of what's going on.
http://www.youtube.com/watch?v=aiRfkjBGRQE
Again, thanks for your help.
Am Donnerstag, 4. Dezember 2014 14:30:12 UTC-5 schrieb Joseph Chiu:
Your job is to wiggle stuff until you find it.