http://www.prototribe.net/vidplay/prototypeclock2_demo1.html
I'll be curious to see if its ticking tomorow morning (its on a older a
somewhat irregular escapement wheel). Currently it ticks 12 times in 10
seconds so is roughly 20% too fast. And unfortunately i noticed that the
longer and heavier the pendulum gets means the drive weight must also
increase.
Working on the hour/minute number plates and still want to find ways of
reducing the weight since we're at around 10lbs currently.
Do you have a video with the pendulum installed and the escapement ticking?
On Sun, Feb 26, 2012 at 2:30 AM, <ruste...@prototribe.net> wrote:
http://www.prototribe.net/vidplay/prototypeclock2a_demo1.html



Looking at the escapement, it looks like there is never a dead phase,
one where the pendulum is free the swing with the escapement just
sliding on the tooth, imparting no impulse, with the gear train
immobile. This is probably because the escapement pallets are too
wide, and so the teeth are always landing on one impulse face or the
other, rather than landing on a dead face, and slipping onto the
impulse face on the way back.
This is bad because it means that it is always the escapement that
stops the swing, not the natural period of the pendulum, and that's
why the pendulum's swing looks a little weird... it doesn't really
slow down at the end of the swing. This makes it hard to make the
clock accurate, because the period depends more on how fast the
escapement wheel can spin and hit the other impulse face. In other
words, more weight driving the gear train would speed up the clock.
Normally, this can be solved by making the impulse faces narrower, and
the swing of the pendulum wider, but I'm not sure if there's room in
there for the escapement pallets to slip in between the teeth for the
dead phase, with so many of them on the wheel.
It's hard to describe, but easy to see, I think, if you look at some
of the graham escapements animations on the web.
Or I could be wrong. :-)
Thanks!

I'm prone to attempt to leave the teeth as-is and start by tweaking the palette faces. I think if I extend the right palette face (following the arm's arc) by ~0.5-1mm It should get ahead of the teeth to prevent the backwards wheel motion. Actually looking at the pallets as I type this I can see the facets in the arm's arcs. I'm wondering if increasing the $fn value might help here with more rounded arms.
Yes, we had an issue with our escapement where the arm was hitting the tooth's side during the dead phase, driving the clock backwards for a little bit. This is a bad for a bunch of obvious reasons.
We solved it by increasing the angle of the teeth, which moved their side out of the way of the escapement. The same might work for you?
On Mon, Feb 27, 2012 at 11:00 AM, <ruste...@prototribe.net> wrote:
Well, I switched to an equidistant lock design for the escapement and seem to have added the possibility of a dead phase.