Real Time and Play by Post

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Saffron Knight

Jul 29, 2014, 2:08:10 PM7/29/14
I'm going over the book, and honestly, all my groups play through Play By Post....has anyone managed to figure out how to hack the Real Time requirements into something that works for this method of play?

Jul 29, 2014, 3:40:31 PM7/29/14
I’ve never done play-by-post, but I’ve never massively adhered to the ‘realtime’ guidelines - someone starts stress breaking, and they stop when it’s dramatically appropriate, funny or otherwise relevant.  I tend to play _very_ non-serious games, where it’s silly enough no-one is going to get upset about it.  I guess you could turn it into ‘actions’ or something, so a character that stresses out for 5 minutes has to follow the stress explosion for their next 5 actions or something?

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