Build failed in Jenkins: magarena » magarena #1596

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Aug 27, 2015, 1:18:41 PM8/27/15
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See <https://buildhive.cloudbees.com/job/magarena/job/magarena/1596/changes>

Changes:

[ShawnieBoy] add Displacement Wave

[ShawnieBoy] add Vine Snare

------------------------------------------
[...truncated 678 lines...]
505. AddEventAction (EVENT: NONE Play a card or ability.) = 0
506. ExecuteFirstEventAction = 0
507. CleanupTurnTriggersAction = 0
508. CleanupPlayerAction = 0
509. CleanupPermanentAction = 0
510. CleanupPermanentAction = 0
511. CleanupPermanentAction = 0
512. CleanupPermanentAction = 0
513. CleanupPlayerAction = 0
514. CleanupPermanentAction = 0
515. CleanupPermanentAction = 0
516. CleanupPermanentAction = 0
517. CleanupPermanentAction = 0
518. CleanupPermanentAction = 0
519. CleanupTurnStaticsAction = 0
520. UntapAction (Forest) = 5
521. UntapAction (Forest) = 5
522. ChangeStateAction = 0
523. ChangeStateAction = 0
524. UntapAction (Swamp) = 5
525. DrawAction = 415
526. AddEventAction (EVENT: NONE ...) = 0
527. ExecuteFirstEventAction = 0
528. AddEventAction (EVENT: NONE Play a card or ability.) = 0
529. ExecuteFirstEventAction = 0
530. AddEventAction (EVENT: NONE Play a card or ability.) = 0
531. ExecuteFirstEventAction = 0
532. AddEventAction (EVENT: NONE Declare attackers.) = 0
533. ExecuteFirstEventAction = 0
534. DeclareAttackersAction = 0
535. AddEventAction (EVENT: NONE Play a card or ability.) = 0
536. ExecuteFirstEventAction = 0
537. AddEventAction (EVENT: NONE Play a card or ability.) = 0
538. ExecuteFirstEventAction = 0
539. AddEventAction (EVENT: NONE Play a card or ability.) = 0
540. ExecuteFirstEventAction = 0
541. AddEventAction (EVENT: Clockwork Condor Pay {4}$. Choose how to pay the mana cost.) = 0
542. AddEventAction (EVENT: Clockwork Condor Play Clockwork Condor. ) = 0
543. ExecuteFirstEventAction = 0
544. TapAction (Forest) = -5
545. TapAction (Forest) = -5
546. TapAction (Forest) = -5
547. TapAction (Swamp) = -5
548. ExecuteFirstEventAction = 0
549. RemoveCardAction (Clockwork Condor) = -83
550. PutItemOnStackAction (MagicCardOnStack,Clockwork Condor) = -1
551. AddEventAction (EVENT: Clockwork Condor ) = 0
552. ExecuteFirstEventAction = 0
553. AddEventAction (EVENT: NONE Play a card or ability.) = 0
554. ExecuteFirstEventAction = 0
555. AddEventAction (EVENT: NONE Play a card or ability.) = 0
556. ExecuteFirstEventAction = 0
557. StackResolveAction = 0
558. PlayCardFromStackAction (Clockwork Condor) = 1874
559. ChangeStateAction = 0
560. ChangeCountersAction = 0
561. AddEventAction (EVENT: NONE Play a card or ability.) = 0
562. ExecuteFirstEventAction = 0
563. AddEventAction (EVENT: NONE Play a card or ability.) = 0
564. ExecuteFirstEventAction = 0
565. ReturnExiledAction = 0
566. AddEventAction (EVENT: NONE Play a card or ability.) = 0
567. ExecuteFirstEventAction = 0
568. AddEventAction (EVENT: NONE Play a card or ability.) = 0
569. ExecuteFirstEventAction = 0
570. CleanupTurnTriggersAction = 0
571. CleanupPlayerAction = 0
572. CleanupPermanentAction = 0
573. CleanupPermanentAction = 0
574. CleanupPermanentAction = 0
575. CleanupPermanentAction = 0
576. CleanupPermanentAction = 0
577. CleanupPlayerAction = 0
578. CleanupPermanentAction = 0
579. CleanupPermanentAction = 0
580. CleanupPermanentAction = 0
581. CleanupPermanentAction = 0
582. CleanupPermanentAction = 0
583. CleanupTurnStaticsAction = 0
584. UntapAction (Immolating Souleater) = -10
585. UntapAction (Plains) = -5
586. UntapAction (Plains) = -5
587. ChangeStateAction = 0
588. ChangeStateAction = 0
589. UntapAction (Plains) = -5
590. ChangeStateAction = 0
591. ChangeStateAction = 0
592. DrawAction = -149
593. AddEventAction (EVENT: NONE ...) = 0
594. ExecuteFirstEventAction = 0
595. AddEventAction (EVENT: NONE Play a card or ability.) = 0
596. ExecuteFirstEventAction = 0
597. AddEventAction (EVENT: Swift Maneuver Pay {1}{W}$. Choose how to pay the mana cost.) = 0
598. AddEventAction (EVENT: Swift Maneuver Play Swift Maneuver. ) = 0
599. ExecuteFirstEventAction = 0
600. TapAction (Plains) = 5
601. TapAction (Plains) = 5
602. ExecuteFirstEventAction = 0
603. RemoveCardAction (Swift Maneuver) = 149
604. PutItemOnStackAction (MagicCardOnStack,Swift Maneuver) = 1
605. AddEventAction (EVENT: Swift Maneuver Choose target creature or player.) = 0
606. AddEventAction (EVENT: Swift Maneuver ) = 0
607. ExecuteFirstEventAction = 0
608. ExecuteFirstEventAction = 0
609. EnqueueTriggerAction = 0
610. PutItemOnStackAction (MagicTriggerOnStack,Thistledown Duo) = 1
611. DequeueTriggerAction = 0
612. AddEventAction (EVENT: NONE Play a card or ability.) = 0
613. ExecuteFirstEventAction = 0
614. AddEventAction (EVENT: NONE Play a card or ability.) = 0
615. ExecuteFirstEventAction = 0
616. StackResolveAction = 0
617. ChangeTurnPTAction = 0
618. AddStaticAction (Thistledown Duo,magic.model.action.ChangeTurnPTAction$1@51c2b412) = 0
619. AddEventAction (EVENT: NONE Play a card or ability.) = 0
620. ExecuteFirstEventAction = 0
621. AddEventAction (EVENT: NONE Play a card or ability.) = 0
622. ExecuteFirstEventAction = 0
623. StackResolveAction = 0
624. PreventDamageAction = 0
625. AddTriggerAction (MagicPermanent.NONE,magic.model.trigger.MagicAtUpkeepTrigger$2@3ac8c034) = 0
626. MoveCardAction (Swift Maneuver,Stack,Graveyard) = 0
627. AddEventAction (EVENT: NONE Play a card or ability.) = 0
628. ExecuteFirstEventAction = 0
629. AddEventAction (EVENT: NONE Play a card or ability.) = 0
630. ExecuteFirstEventAction = 0
631. AddEventAction (EVENT: NONE Declare attackers.) = 0
632. ExecuteFirstEventAction = 0
633. DeclareAttackersAction = 0
634. AddEventAction (EVENT: NONE Play a card or ability.) = 0
635. ExecuteFirstEventAction = 0
636. AddEventAction (EVENT: NONE Play a card or ability.) = 0
637. ExecuteFirstEventAction = 0
638. AddEventAction (EVENT: NONE Play a card or ability.) = 0
639. ExecuteFirstEventAction = 0
640. AddEventAction (EVENT: NONE Play a card or ability.) = 0
641. ExecuteFirstEventAction = 0
642. ReturnExiledAction = 0
643. AddEventAction (EVENT: NONE Play a card or ability.) = 0
644. ExecuteFirstEventAction = 0
645. AddEventAction (EVENT: NONE Play a card or ability.) = 0
646. ExecuteFirstEventAction = 0
647. CleanupTurnTriggersAction = 0
648. CleanupPlayerAction = 0
649. CleanupPermanentAction = 0
650. CleanupPermanentAction = 0
651. CleanupPermanentAction = 0
652. CleanupPermanentAction = 0
653. CleanupPermanentAction = 0
654. CleanupPlayerAction = 0
655. CleanupPermanentAction = 0
656. CleanupPermanentAction = 0
657. CleanupPermanentAction = 0
658. CleanupPermanentAction = 0
659. CleanupPermanentAction = 0
660. CleanupTurnStaticsAction = 0
661. ChangeStateAction = 0
662. ChangeStateAction = 0
663. UntapAction (Forest) = 5
664. UntapAction (Forest) = 5
665. UntapAction (Forest) = 5
666. UntapAction (Swamp) = 5
667. EnqueueTriggerAction = 0
668. RemoveTriggerAction = 0
669. DrawAction = 926
670. AddEventAction (EVENT: NONE ...) = 0
671. ExecuteFirstEventAction = 0
672. PutItemOnStackAction (MagicTriggerOnStack,Swift Maneuver) = 1
673. DequeueTriggerAction = 0
674. AddEventAction (EVENT: NONE Play a card or ability.) = 0
675. ExecuteFirstEventAction = 0
676. AddEventAction (EVENT: NONE Play a card or ability.) = 0
677. ExecuteFirstEventAction = 0
678. StackResolveAction = 0
679. DrawAction = -286
680. AddEventAction (EVENT: NONE Play a card or ability.) = 0
681. ExecuteFirstEventAction = 0
682. AddEventAction (EVENT: Jovial Evil Pay {2}{B}$. Choose how to pay the mana cost.) = 0
683. AddEventAction (EVENT: Jovial Evil Play Jovial Evil. ) = 0
684. ExecuteFirstEventAction = 0
685. TapAction (Forest) = -5
686. TapAction (Forest) = -5
687. TapAction (Swamp) = -5
688. ExecuteFirstEventAction = 0
689. RemoveCardAction (Jovial Evil) = -359
690. PutItemOnStackAction (MagicCardOnStack,Jovial Evil) = -1
691. AddEventAction (EVENT: Jovial Evil Choose target opponent.) = 0
692. AddEventAction (EVENT: Jovial Evil ) = 0
693. ExecuteFirstEventAction = 0
694. ExecuteFirstEventAction = 0
695. AddEventAction (EVENT: NONE Play a card or ability.) = 0
696. ExecuteFirstEventAction = 0
697. AddEventAction (EVENT: NONE Play a card or ability.) = 0
698. ExecuteFirstEventAction = 0
699. StackResolveAction = 0
700. DealDamageAction = 0
701. ChangeLifeAction (MCTS,-2) = 1000
702. ChangePlayerStateAction = 0
703. AddStaticAction (MagicPermanent.NONE,magic.model.action.ChangePlayerStateAction$3@48ee91a0) = 0
704. ChangePlayerStateAction = 0
705. AddStaticAction (MagicPermanent.NONE,magic.model.action.ChangePlayerStateAction$3@269ac4c8) = 0
706. MoveCardAction (Jovial Evil,Stack,Graveyard) = 0
707. AddEventAction (EVENT: NONE Play a card or ability.) = 0
708. ExecuteFirstEventAction = 0
709. AddEventAction (EVENT: NONE Play a card or ability.) = 0
710. ExecuteFirstEventAction = 0
711. AddEventAction (EVENT: NONE Declare attackers.) = 0
712. ExecuteFirstEventAction = 0
713. DeclareAttackersAction = 0
714. TapAction (Clockwork Condor) = -10
715. DeclareAttackerAction = 0
716. EnqueueTriggerAction = 0
717. PutItemOnStackAction (MagicTriggerOnStack,Clockwork Condor) = -1
718. DequeueTriggerAction = 0
719. AddEventAction (EVENT: NONE Play a card or ability.) = 0
720. ExecuteFirstEventAction = 0
721. AddEventAction (EVENT: NONE Play a card or ability.) = 0
722. ExecuteFirstEventAction = 0
723. StackResolveAction = 0
724. AddTurnTriggerAction = 0
725. AddEventAction (EVENT: NONE Play a card or ability.) = 0
726. ExecuteFirstEventAction = 0
727. AddEventAction (EVENT: NONE Play a card or ability.) = 0
728. ExecuteFirstEventAction = 0
729. AddEventAction (EVENT: NONE Declare blockers.) = 0
730. ExecuteFirstEventAction = 0
731. DeclareBlockersAction = 0
732. AddEventAction (EVENT: NONE Play a card or ability.) = 0
733. ExecuteFirstEventAction = 0
734. AddEventAction (EVENT: NONE Play a card or ability.) = 0
Score = 3072

Exception from controller.runGame: Index: 3, Size: 2
java.lang.IndexOutOfBoundsException: Index: 3, Size: 2
at java.util.ArrayList.rangeCheck(ArrayList.java:635)
at java.util.ArrayList.get(ArrayList.java:411)
at magic.ai.MCTSAI.growTree(MCTSAI.java:404)
at magic.ai.MCTSAI.TreeUpdate(MCTSAI.java:239)
at magic.ai.MCTSAI$1.run(MCTSAI.java:148)
at magic.ai.MCTSAI.findNextEventChoiceResults(MCTSAI.java:152)
at magic.headless.HeadlessGameController.getAIChoiceResults(HeadlessGameController.java:50)
at magic.headless.HeadlessGameController.runGame(HeadlessGameController.java:33)
at magic.DeckStrCal.runDuel(DeckStrCal.java:202)
at magic.DeckStrCal.main(DeckStrCal.java:175)


make: *** [buildhive] Error 1
Build step 'Execute shell' marked build as failure
Archiving artifacts

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