We literally have the rock start professional XNA Windows Phone developer Chris Williams joining us -- Chris is a Principal Consultant and Mobility
Practice Lead for Magenic and the author of Professional Windows
Phone 7 Game Development and numerous articles in CODE Magazine
Come early - and get a great seat for this presentation - I know I will... :)
Presentation Meeting: TUESDAY, April 10th
"XNA Game Development: Scrolling Tile Engine with XNA on Windows Phone & A.I. Pathfinding"
Title: Building a Scrolling Tile Engine with XNA on Windows Phone (1 of 2)
Abstract:
This Windows Phone session shows basic techniques for creating games
with XNA that use a scrolling tiled map. Displaying sprites (2D
graphics) is also covered. Part 1 of a 2 part series. Continued in
"Building a pathfinding system using waypoints with XNA on WP7."
Title: Building a pathfinding system using waypoints with XNA on Windows Phone (2 of 2)
Abstract:
This Windows Phone session builds on the previous session ("Building a
Scrolling Tile Engine with XNA on Windows Phone") to provide a degree of
artificial intelligence for the creatures in your game by creating a
system of waypoints they can use to navigate the terrain on your map.
Bio: Chris Williams is a Principal Consultant and Mobility
Practice Lead for Magenic. He is the author of Professional Windows
Phone 7 Game Development and numerous articles in CODE Magazine. He's
also a DirectX / XNA MVP, MCT, MCSD (.NET) Early Adopter, MCAD,
freelance game developer, conference speaker, vintage arcade game
collector, INETA Community Champion & 4 year Board of Directors
member, and occasionally plays a pretty mean guitar in Rock Band.
Where: Herzing University Madison (
5218 East Terrace Drive, Madison ) -- Room #120
When: 5:30 - 6:00: Networking | 6:00 - 8:00: Presentation and Pizza
...Lance