Macromedia will be releasing the Flash Player Source Code SDK & Flash
File Format (SWF) SDK, in the mid January.
The two SDK's will be comprised of the following:
Flash Player Source Code SDK
Developers of existing and emerging platforms and devices can now freely
include SWF Playback.
The Flash Player Source Code SDK contains a C++ source code version of
the Flash Player, as well as documentation designed to help a 3rd party
software or hardware developer easily port the Flash Player to any
platform or application. The Flash Player Source Code SDK is designed
for ease of porting and for platform independence. The code as provided
compiles on a Win32 system.
Flash File Format (SWF) SDK
The Flash File Format (SWF) SDK provides a set of tools for developers
to write Flash 4 (SWF) files as well as documentation of the Flash File
Format (SWF), as well as code to write SWF files.
There are two C++ interfaces for writing SWF files: a high level and a
low level manager. Both interfaces are in the same code base, but are
used somewhat differently. The high level manager presents a simple
interface for writing SWF files, while the low level manager presents an
API for writing an arbitrary SWF file.
Thank you for your patience and continued support. We will inform you
once the SDK's become available in mid January.
If you have any further questions, please contact us at
flash_...@macromedia.com.
Regards
The Flash Team
--
Rono.
---------------------------------------------------------------
Design by Rono
www.designbyrono.com
ro...@designbyrono.com
Do you have an updated licensing information page ? I hope and encourage
Macromedia to make at least the writing SDK and documentation as "Open"
as possible without including many restrictions. Each restriction added
will only help competing completely open standards like VML,SVG, and
others.
RS
Cheers, David
http://www.openswf.org
"Andy Davies" <andy_...@mcgraw-hill.com> wrote in message
news:851pg8$7li$1...@misc.macromedia.com...
Pete