i hav a movie that loads the menu on level20 and another movie on level5. to
create a way of storing variables i made a MC on level0 named memory
What i want to happen is that when i click a button in the menu it should
check IF a variable is set and then perform the action ELSE to the other
action.
Somehow the button does not read the variable correctly because it keeps
performing the ELSE statement.
I check the variable using a text box and that works....so the variable is
set properly. So why does the "If (_level0/memory:titel eq start)" not
work????
this is the code:
On (Release)
If (_level0/memory:titel eq start)
Begin Tell Target ("_level5")
Go to and Play ("scene_start")
End Tell Target
Else
Unload Movie (10)
Begin Tell Target ("_level6")
Go to and Play ("open")
End Tell Target
End If
Go to and Play ("off")
End On
TNX
RAlph
> On (Release)
> If (_level0/memory:titel eq "start")
hope this helps
daMnae
--------------------------
Danae Stamataki
Flash Designer
First Data Systems
Grammou 71, 151 24 Maroussi
Athens
Greece
Tel. +3016143252-8
Fax +3016143251
www.fdsweb.com
"Ralph de Groot" <ra...@lefthandmedia.com> wrote in message
news:8fonnr$2lp$1...@misc.macromedia.com...
> Hi All,
>
> i hav a movie that loads the menu on level20 and another movie on level5.
to
> create a way of storing variables i made a MC on level0 named memory
...