Thanks!
Chris Jumonville
Flashkit has a lot of tutorials: www.flashkit.com
And there's a few here that you'd probably find useful:
http://animation.about.com/library/weekly/mprev00.htm
"Chris Jumonville" <ch...@vorspann.net> wrote in message
news:ch0aq0$2h6$1...@forums.macromedia.com...
Is there an affective way to create hierarchical linking? example: moving the
shoulder moves the top part of the arm(bicep), the forarm, the hand &
fingers(all seperate joints). Ect. ect. Using the edit pivot point creates a
joint niceley in Flash, but once you rotate a intermediate joint, say bicep,
you have to *move* the rest of the arm to match the new position. Doing it by
hand isn't a million hour process or anything, but was wondering if you had any
tips or shortcuts you use? Even if there's a way to snap joints where they
should hinge, so the moving process is more precise. You characters always have
such a smooth limb motion it, the little I've tried the joints move slightly
from keyframe to keyframe... I guess I *could* do more perfecting. :-)
Hopefully what I'm talking about makes sense. Think a Flash simplifed 2D
version of traditional FK(not IK) 3D character animation, if you've done any
of that.
I could also make a visual representation of it in Flash if you just can't get
what I'm saying. I'm an artist not a speaker :-)
TIA
I love the "FK" idea - wouldn't have to be pure 3D, just a way to assign a
parent child linkage relationship in the flash authoring environment. would be
cool.
I dont have enough 3D experience - i play with Swift a lot and a long time ago
played with soft image - starting to learn Max but don't have the program. all
my time is spent doing 2D for clients.
Snapping joints should be possible though - lemee play around with that
idea.....
:)
i attached a sample.
also thot about embedding MCs within each other to simulate hirarchy, but you
say that doesn't work? what happens? I haven't tested that either of course.
sounds like there could be a successful plugin to do this, wonder how big the
market is? the offical Flash character animater, could be neat. does Toon Titan
have anything that aids animation, or just creating cartoony characters/fills?
might be a thing to suggest to them.
OF COURSE i suppose theres a certain organic/fluid? aspect to cartoon char
anim and not quite so rigid as typical 3D characters, so shouldnt be too
precise. :-) if you can't tell I don't know anything about professional cartoon
animation(Flash or otherwise) :-)
Thanks for the tips!
cheers