I have a D7 movie (windows version) that has a noticeable "catch" during a
tweened animation sequence. On closer inspection, this is because the
frames-per-second jumps down from 15 to 8 in this one particular frame. I
have tried combining sprites to make the animation less complex, I have
decreased the movie tempo from 30 to 15, I have tried using a puppetTempo
for that frame, and I have decreased the number of frames the animation
spans. But that one spot refuses to go any faster than 8 fps! So then I
tried the script in the technote
http://www.macromedia.com/support/director/ts/documents/fmkb0410.htm but
that didn't work either.
Anyone know how to fix this??
Thanks in advance for your help,
-margaret
--
Margaret Balfour
http://cellbio.med.uc.edu/margaret
margaret...@uc.edu.spambegone (remove the obvious)
Yudi.