Its about billad game.
I simulate two identical hits but after all balls stop I have 2 different
situations on the table.
I can accurate it by subSteps in the physX.init() function but even with 1000
subSteps situations are slightly different.
I need 100% identical situations after identical hits.
Is there any way to do it with Ageia PhysX ?
Or I need to code my own physics ?