Running Scripts
To run an existing script file, press "Run Script" button on the MAXScript
utility rollout, File > Run Script in the Listener menu bar, or MAXScript > Run
Script in the 3ds Max menu bar. This opens a common File Open dialog for
choosing the script. MAXScript then reads and executes the selected script. Any
output is printed to the Listener output pane.
You can also run a script from Listener or from within other scripts using the
fileIn() method:
fileIn <filename_string> [ quiet:<boolean> ]
where <filename_string> is a string literal or an expression that evaluates to
a string, and specifies the name of the script file whose content is executed.
The script file content is executed one expression at a time, and halts
processing if an error is encountered at any point. By default, the file is not
listed as it is loaded; use quiet:false to get a running listing to the
Listener.
EXAMPLE USAGES ARE:
fileIn "my_script.ms"
[b]Is available Macromedia Director ????[/b]
Before I give you a long answer, could you explain what it is that you are
trying to do? Can you give examples of the instructions you want to execute?
Can you provide the context into which this feature is to fit.?
I already told you that's a bad idea (everything runs in slow motion and it's
a waste of processing power).
http://www.adobe.com/cfusion/webforums/forum/messageview.cfm?forumid=11&catid=18
7&threadid=1426057
As general rule: Director Shockwave is NOT a 3D modeler.
The best approach is to perform all those operations in your 3D modeler
(3DSMax, Maya, etc).
cheers