Ihave the following exchange with MyTona below. In all my discussions with other players only one has ever told me that tt'ing could be considered cheating even though its a setting on someone device that has changed and no tampering has been done with the game.
"Thank you for your message! It seems that time and date was changed on your device, causing the issues with the energy restoration. We have sent you x120 guild energy points as an exception this time, but we highly recommend you to put the date/time settings on automatic mode as the time travelling is considered cheating and may cause issues in the game. Thank you for understanding! Please let us know if you have any other questions or concerns, we will be glad to help!
MytonaSeptember 29, 2020, 06:01 -0400Hello,Thank you for reaching out! Your request has been received and will be reviewed by our support team as soon as possible. Please refrain from submitting multiple requests as this may cause a delay in responding to you. If you have any additional information that you think will help us to assist you, please feel free to reply to this message.T hank you for your patience!
September 29, 2020, 06:01 -0400Hi everyone. I'm having problems with my energy regeneration overnight. My energy has only regenerated 24 points. I left my computer on and the game was running in the background. This morning I closed the program and when I opened it my Magister's Path energy was only at 24. Can you please fix this for me? Thank you in advance for your help."
You are right - they own the game but not my device. I think it matters what other players think - I learned all about this stuff on a fan site. If I change a setting on my device and something happens to their game I don't think they can say it's cheating. If you don't use any 3rd party software, change the game code or anything else to alter the game then how do they get to say someone has cheated by changing a setting on their device.
MyTona banned a player who was high up on the Leaderboard right after the first Event. Another player was banned for technical reasons stating it was against something of their rules. I am not telling you what to do and I am not very technical at all..just a little minion in the cog.
If tt is cheating then MyTona has control over what I do with my device. That can't be right. I understand it's not part of the game, but how do you make it through a quest, daily challenge and get to play where you want? I've played other games where players use cheats like entering secret codes etc. for their own game. I think that's cheating. Using 3rd party software is cheating, altering the game is cheating. I don't know - I see both sides but I'm still not convinced its cheating or that MyTona gets to tell me what to do with my device.
Those that I know of who were banned were not banned for TT. They were banned for automazation of the game...creating bot programs to run the game for them and for writing code that made talismans last longer.
Barbara, Thank you for your reply. We really would like to see that our game never causes any frustration and brings any distress to our players. That is why your feedback is so valuable to us! We will take it into consideration. Please, feel free to contact us if you have any further questions or concerns.
September 29, 2020, 16:48 -0400I was quite distressed to read your email and to be considered a cheater. TT information is all over the fan sites and I even read about it on MyTona's fb page. I don't think those people that tt are cheating. They just want to play the game and are excited and love it. The energy cost of 89 is unbelievably high and if you don't have tools to dispel anomalies they cost 150 energy points to enter. The game does not provide enough fixers to cash in collections and the amount of access passes is so low and cost of access passes to enter a location so high that you can run our of passes after playing 10 games and takes weeks to accumulate 350 more for another 10 plays. If tt is a bug in the game then I don't see why players are considered to be cheating when its exploited. They love the game - that's why they play. I've spent a lot of money on this game and now I find out via my email you consider me to be cheating because a setting on my computer, not your game, was changed. In addition to the foregoing I've discussed this information with other players that tt on some fan sites. They have no issue with Magister's Path energy regenerating and they tt. I believe that the issue with the energy regeneration has nothing to do with the settings on my computer. Its strictly a game bug and by Mytona's own admission, there are so many bugs in the guild competition the support team is so overwhelmed by bug reports that they are taking longer than normal to respond to issues.
MyTona Support September 29, 2020, 11:44 -0400Hello Barbara ,Thank you for your message! It seems that time and date was changed on your device, causing the issues with the energy restoration. We have sent you x120 guild energy points as an exception this time, but we highly recommend you to put the date/time settings on automatic mode as the time travelling is considered cheating and may cause issues in the game. Thank you for understanding! Please let us know if you have any other questions or concerns, we will be glad to help!
I think that the latest reply from Mytona is their standard reply when they don't know what to say about their game glitches and suggestions they don't care about. MANY MANY people complained about the newer Precise Tool and the cost of it and asked for the Magnifier to be put back in. This is the kind of answer people received..... You made some valid points!
Yes, I guess TT is a cheat, but I think it's an official cheat. Every game I know has some "official" cheats, and I believe this is one. This is such an easy thing to fix, if MT really wanted to fix it. I know they've made changes so that many things that used to be available with TT no longer is. Now, you can give free gifts - note FREE, send CIs that you have earned, and recharge energy/helps.
MT "customer" service likes to give players grief. I also believe this is an "official" cheat or tolerated by MT because of a response sent to me about 18 months ago. The developer gave some suggestions for game play and mentioned TT. I had no idea what it was.
Different devices have different responses. Some devices will allow users to use multiple talisman for the same thing at the same time. (ie, two different talisman to earn experience faster). I can't.
Note: The cheats and tricks listed above may not necessarily work with your copy of the game. This is due to the fact that they generally work with a specific version of the game and after updating it or choosing another language they may (although do not have to) stop working or even malfunction.
GameSpot's early access reviews evaluate unfinished games that are nonetheless available for purchase by the public. While the games in question are not considered finished by their creators, you may still devote money, time, and bandwidth for the privilege of playing them before they are complete. The review below critiques a work in progress, and represents a snapshot of the game at the time of the review's publication.
If there's anything that horror has taught us, it's that being stuck overnight in a cabin in the woods really, really stinks. From Robert Bloch's Lovecraftian "Notebook Found in a Deserted House" right through the Evil Dead franchise and send-ups like Joss Whedon's The Cabin in the Woods, it's always been as clear as Crystal Lake that you're as good as dead if you see the sun going down on your log abode in cottage country. Clearly, then, you shouldn't expect any relaxing moments in Darkwood, an adventure-angled experiment in survival horror currently available via Steam's Early Access program. Developer Acid Wizard Studio has replicated many old clichs to the letter, but the game veers away from predictability with a surreal story and setting, freakshow characters, an in-depth crafting system, and off-the-charts difficulty. Darkwood's best elements occasionally combine to make for compelling and atmospheric adventuring, but the current alpha 1.3 build is aggravating and awkward, with a deluge of iffy game mechanics that serve no purpose but to kill you early and often. Right now, the game's frustrations outweigh its frights.
You play the lone survivor of some kind of apocalypse, stuck in the deep, dark woods within a dilapidated cabin that serves as your hideout. There are no immediate goals other than to survive and search the randomly generated environments for an escape route. Of course, this is easier said than done. Those surrounding environs are loaded with murderous freaks straight out of The Hills Have Eyes, aggressive wolves, and hungry things whose very existence defies the imagination. Foes can be found all over the place at all hours (particularly in the deep woods along the map's edge; beware of the smoke monsters lurking there), but the land becomes particularly perilous after the sun goes down. By nightfall, you must remain holed up in your hideout. Chances are good that you'll be slaughtered if you go on any moonlight nature walks, and a mysterious affliction called The Thirst kills you around midnight if you fail to take a drink from a mystic well located just outside your rural headquarters.
There are few resources to use when battling this evil horde. Little access is provided to any sort of real weaponry; instead, Darkwood offers up bits of junk in its woodpiles and crates that almost always have to be transformed into workable gadgets and weapons. Granted, making you scrounge for supplies underlines the grim nature of the setting, and also serves as the foundation of a substantial crafting system. (As a side note, you can't duke it out with baddies with fists alone, as when you're unarmed, you're helpless.) The value of every scrap is so pronounced here that I was positively thrilled to score garbage like rags (bandages and wicks for Molotov cocktails) and nails (vital for weapons and for boarding up windows in the hideout).
3a8082e126