Started work on the editor (GUI)

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Gaspard Bucher

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Feb 16, 2011, 5:14:24 PM2/16/11
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Hi there !

Now that I have solved many thread/networking/memory bugs and things start to work, I am working on the editor.

The graphical interface will be entirely built in Lua by using Lubyk bindings to Qt (called mimas). Coding Lubyk is becoming fun again !

Here is what I have right now:

On the right: found Lubyk processes on the network.
On the left: opened process (=patch).

All the widgets are coded in Lua (no C++ code) so that it is easier to test, mock and adapt (plus it produces a good example on how to do things).

Source code for the ProcessView: http://bit.ly/fDwOHq 

Yipaa !

Gaspard

PS: did I tell you that the snake game works with two wiimotes (http://bit.ly/gdVU23) ? Try fighting against yourself: it's worst then Brainf*ck.

Screen shot 2011-02-16 at 22.58.21.png
Screen shot 2011-02-16 at 22.58.21.png
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