On iOS, system() is unavailable because of sandboxing restrictions.
Proposed Solution
Modify loslib.c to disable or override l_system(cmd) when building for iOS. For example:
```
#ifdef __APPLE__
#include <TargetConditionals.h>
#if TARGET_OS_IPHONE
#define l_system(cmd) (-1)
#else
#define l_system(cmd) system(cmd)
#endif
#else
#define l_system(cmd) system(cmd)
#endif
```
Logs
```
[ 66%] Building C object CMakeFiles/lua.dir/src/src/lparser.c.o
/Users/runner/.conan2/p/b/lua8c2871f3f4385/b/src/src/loslib.c:146:10: error: 'system' is unavailable: not available on iOS
stat = l_system(cmd);
^
/Users/runner/.conan2/p/b/lua8c2871f3f4385/b/src/src/loslib.c:137:23: note: expanded from macro 'l_system'
#define l_system(cmd) system(cmd) /* default definition */
^
/Applications/
Xcode_15.4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/usr/include/stdlib.h:184:6: note: 'system' has been explicitly marked unavailable here
int system(const char *) __DARWIN_ALIAS_C(system);
^
1 error generated.
make[2]: *** [CMakeFiles/lua.dir/src/src/loslib.c.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[1]: *** [CMakeFiles/lua.dir/all] Error 2
make: *** [all] Error 2
lua/5.4.6: ERROR:
Package '8a9d8d5676921ce70bce09204c3082019cf26832' build failed
lua/5.4.6: WARN: Build folder /Users/runner/.conan2/p/b/lua8c2871f3f4385/b/build/Release
ERROR: lua/5.4.6: Error in build() method, line 80
cmake.build()
ConanException: Error 2 while executing