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I work on a C# based GUI interfacing with a Lua engine. I searched for help but I am not getting a correct solution and I cannot change much on the Lua side because the LuaInterface.dll is given to me and cannot be changed. In C#, I have a function as below:
In Lua, I call the above function as:
But I see that the byte array is not getting reflected in my Lua function. When I try reading the value of the But If I change the byte array to string, the value gets returned, but I need the bytes to be processed in Lua. How can I achieve this? |