in it and add some decent optimizing etc. Right now a lot of speed
so it'll be a while. But when we reach that I really hope you've been
Loom since it'll probably form the basis of the AOP features. (Since
On Jul 6, 5:58 pm, Maxim Porges <
maxim.por...@gmail.com> wrote:
> Hey Roland,
>
> Hmm, from what I can see the issue is not that the opcodes would not
> be supported by the runtime, but that you can't easily access them
> directly from ActionScript at runtime without using the __asm
> function, which it seems only the asc.jar compiler supports (the
> author states that compc doesn't respect this capability). It looks
> like he got around this limitation by constructing his own SWF and
> filling the DoABC tags with the bytecode he needed.
>
> Loom actually works the same way; it doesn't push opcodes directly in
> to the player per se, it constructs a dummy SWF wrapper, fills that
> with proxy opcodes, and pushes the SWF in to the player.
>
> However, this has got me thinking about the ability to push ABC
> blocks in to the player at runtime - if there is a way to do that
> synchronously using some of the hooks for alchemy, it would make
> synchronous creation of proxies a lot easier. This might be a good
> discussion item for the Tamarin list, since if one compiler supports
> it, I don't know why the other wouldn't be able to with ease. Thanks
> for the link!
>
> - max
>
> On Jul 6, 2009, at 4:06 AM, Roland Zwaga wrote:
>
>
>
> > Hey Max,
>
> > I have a small question, I was reading this article:
>