Thanks, glad you like it!
> One little bug that you might want to quickly fix. When the screen
> orientation changes, the cube is reinitialized which I believe would get
> frustrating if you are close to the end (I am running Hero's rooted 1.5 and
> the screen orientation is automatically changed when moving the phone). A
> simple fix, would be to have your activity defined in your manifest as
> follow:
> <activity android:name="<classname>" android:screenOrientation="portrait">
Ah, nice one, thanks. Seems to work in dev, but I've just downloaded
a new version I've just put on the Market and it doesn't seem to
behave in quite the same way. Curious, I will look into it.
Something else you might know, where is the right place to store
persistent data such as saved games? I'm making a directory on the SD
card at the moment, but this has a couple of problems. If you don't
have the SD card, no saved games. Also, it won't get uninstalled if
you remove the application. Is there somewhere else I should be
putting these files?
> Another note, a lot of things happened during Google IO and I (actually
> Kevin) have some exciting news about the group which I will discuss in the
> next meeting.
Great. Looking forward to a good meeting!
Kind regards
--
Paul Thomas // Mobile 07969 092 437
http://sites.google.com/site/drpaulthomasandroidstuff
That's cool. This is what I am doing at the moment. But the system
will not remove that when the app is uninstalled. I know this is the
usual behaviour for a lot of pc-based games, but I thought it would be
tidier to nuke it on the handset.
Looking at Context.openFileOutput(name, mode) it seems that the
filename cannot contain path separators, so I guess this is being put
into the application's own storage and will be junked when the
application is deleted. Could somebody who has a rooted phone verify
this? I can't see inside /data on my production phone.
I only need to store a few kBytes, so I don't think I need to worry
about exhausting local storage.