There are two super-simple routes to make controllers:
1) Get a PS/2 keyboard. The controller circuit on this forms a grid with (about) 8 rows and 11 columns, though not all can be activated at once. Hook appropriate row / col combinations to switches of whatever form you like.
2) Get a USB game controller. The circuit boards on these are easy to solder wires to, to replace the contacts made by existing switches.
Maybe collaborating with someone else would ensure one of my many
project ideas finally gets finished.
The more I think about it, the more I wonder if maybe an HTML canvas
prototype would be a fun way to start Folk Hero, and to grab attention.
That would work with regular keyboards or specially-made controllers.
Half the fun would be in actually building the physical control systems,
and the rest in coding it up.
When it comes to Morris Morris Revolution, I'd probably have to discuss
it with many people in order to decide the best way of simulating Morris
dancing, whether it would be Kinect or whether a DDR-like mat, perhaps
with a Wiimote (or similar) would work best.
I already have some potential tunes in mind, and speeds/difficulties
could go from "Neophyte" through "Morris" and "Ceilidh" up to, say,
"Bellowhead". One thing that does occur to me, however, is that I have
zero experience in making games of any kind.
Also, tangentially related: my fianc�e (graduating to "wife" this
Saturday) and I regularly attend the Knees Up Cecil Sharp ceilidhs at
CSH, so if any Hackspacers go or are interested, we'd love to see you :-)
That also reminds me: once the hackspace has a proper oven and related
equipment, she has suggested she might come and make cake, biscuits, etc
while I do geeky things. If nobody objects, of course.
I'm deviating from the subject, but it's been a busy week and I'm tired.
That's my excuse, and I'm sticking to it.
> You'll have to tell me a little more about what you had in mind.
The original idea (for Folk Hero, which I can imagine better) involve
hacking together things in order to build a Folk Hero system, complete
with music. If it could be somehow augmented with instruments from other
similar games (e.g. electric guitar, bass, drums, whatever) then so much
the better. Morris Morris Revolution is just a funny idea, and I have no
idea how it would work. Yet. It might purely be a test of endurance,
stamina, ability to keep to time, and not get hit by virtual sticks ;-)
> I should mention that I'm (or We, Universal Air Ltd. are) not
> officially part of London Hackspace, I mostly lurk on your mailing
> list and occasionally pop up now and again to offer free stuff and
> demos (nobody has objected thus far, so I hope I can continue), we're
> based in Oxfordshire and there's no Hackspace for miles around.
> Given the distance, I don't think I'd be much help with collaboration
> since I won't be able to be in the Hackspace very much at all, but
> what I can do is send you a Forebrain unit, and write code that will
> send certain keyboard keystrokes based on some inputs (digital or
> analogue), and I can build up and send over some electrical circuits
> if necessary, but I probably won't be able to help with the hacking of
> the actual controllers and similar stuff.
I'm wondering what the best way of organising it would be. Perhaps the
instruments would connect to the Forebrain rather than having one each,
and then only the one would be required? Perhaps having the instruments
wireless? Are there any protocol limits on simultaneous keystrokes, or
is it just a hardware limitation from the keyboard manufacturers? How
complicated should the instruments be?
There are many questions to be answered.
> I'll be over in the
> Hackspace next around the 24th of Sept for the UAV workshop.
I doubt I'll be there then, as it's my other half's birthday. I doubt
she'd appreciate me being missing :-) It would be fun to meet up and
> On Aug 30, 10:20 pm, Dave Ingram <d...@dmi.me.uk> wrote:
>> On 30/08/11 21:19, Billy wrote:> I know a few Morris-men and women who'd be interested in this project.
>>> They're all people from Cecil Sharp House, and the EFDSS.
>>> I'll shout them and check their availability.
>> Hang on, hang on -- which project? And availability? And ... wait, what
>> have I started? :-/
>> The more I think about it, the more I wonder if maybe an HTML canvas
>> prototype would be a fun way to start Folk Hero, and to grab attention.
>> That would work with regular keyboards or specially-made controllers.
>> Half the fun would be in actually building the physical control systems,
>> and the rest in coding it up.
>> When it comes to Morris Morris Revolution, I'd probably have to discuss
>> it with many people in order to decide the best way of simulating Morris
>> dancing, whether it would be Kinect or whether a DDR-like mat, perhaps
>> with a Wiimote (or similar) would work best.
>> I already have some potential tunes in mind, and speeds/difficulties
>> could go from "Neophyte" through "Morris" and "Ceilidh" up to, say,
>> "Bellowhead". One thing that does occur to me, however, is that I have
>> zero experience in making games of any kind.
>> Also, tangentially related: my fianc�e (graduating to "wife" this
All the time you give far more than you take I don't think that will be a problem!
> we're based in Oxfordshire and there's no Hackspace for miles around.
There isn't much of ANYTHING for miles around, I work up the road from you in Watlington and can't wait to get
back to civilisation (well, west London) at the end of the day.
> Given the distance, I don't think I'd be much help with collaboration since I won't be able to be in the Hackspace very much at
It's only 50 miles away!
Then again, I live 10 miles away and still don't get there very often. The 40 miles from work to home takes 45 minutes, the last 10
takes over an hour :-(
Then again, I live 10 miles away and still don't get there very often. The 40 miles from work to home takes 45 minutes, the last 10 miles
takes over an hour :-(
> In the same way, sets of tunes for any of these dances, can be
> anything with a compatible rhythm, that all of the current band
> members know.
> One dance group i play with occasionally is the Playford Dancers.
> http://www.srcf.ucam.org/round/playford The manual would be a good
> place to start for one set of period dances. There are similar
> manuals for scottish and irish dances.
Neat. What instrument is it that you play? I'm an accordionist in what
little spare time I have.
> There's a semi-serious joke that says "There are 100 tunes in London."
> Go to any london trad session, and around half to two-thirds of the
> tunes wil be part of the London 100, along with that session's
> favourite tunes. Which of the 100 will be played varies. Which tunes
> are currently in the top 100, also varies according to time, as tunes
> move in and out of fashion.
Huh, interesting. Not as bad as I'd thought, especially as most of them
are only 8-16 bars' worth of memorisation plus lots of repetition.
I don't suppose you know of any lists of common/popular tunes? I'm not
expecting to be able to join in on everything, but knowing a few likely
candidates would help! The only tunebook I'm really aware of is
http://www.shrewsburyfolkfestival.co.uk/tunebook/index.shtml (other than
the ones I've bought, that is).