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On Feb 12, 2024, at 6:27 PM, TheOreoMonster LogicBand <theoreo...@logic.band> wrote:
He is pressing the key on the musical keyboard for the note he wants to correct the current note in the Vocal to.
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On 14 Feb 2024, at 6:13 AM, Darion Jaikaran <darionj...@gmail.com> wrote:
Hey guys, Darion, here, not a rregular poster, but I thought I would dive in this conversation because I might have something of value to offer. I work with a lot of vocalists that… Let’s just say… Leaves a lot to be desired in terms of pitch accuracy. I recently had a guy come in, and it sounded as if he was just talking rhythmically. it was so bad that I had to create melodies based on the cord he was singing over. Flex pitch is very good at correcting off notes. I have found, that it can even give you better results than melodyne.
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Hello everyone!
Allow me to share what I know can be done with Melodyne 5.3.1, Assistant version, although the same happens in the Studio version. On a 2020 MacBook Air with the M1 processor, running the Sonoma 14.3 operating system. macOS. This concerns the DAW Logic Pro 10.8.1. First, we position the playhead cursor where we want to tune. Then, we insert Melodyne into an audio slot. In this view of the controls, it's worth noting that in the table, we have access to various parameters such as Pitch, volume, formant, high-frequency spectrum. However, such changes to these parameters are globally established throughout the track. If we want to make manual changes, we have to switch the View menu to Melodyne. Now, in the Melodyne view, we enable VOCR. It's also worth noting that to use the Melodyne plugin, supposedly we have to click on the Transfer button, or visually the cursor has to be on top of Transfer, but with VOCR and VoiceOver apparently, we can only enable audio transfer to Melodyne by clicking on the word Settings. I recognize such inconsistencies in other plugins, for example, Superior Drummer from Toon Track, or any plugs from Neural DSP, among others, so I believe they are specificities of optical recognition and screen reader.
To Transfer we click once on Settings word with the VO Shift Spacebar key combination.
We play the track and stop with the spacebar.
We navigate with the right and left arrows through the transients established by Melodyne.
We change the pitch of the notes by a semitone with the up and down arrows.
We change the pitch of the notes by cents by pressing Command Option up and down arrows.
We extend or shorten notes by pressing Command right and left arrows (although with unsatisfactory results!).
Now, I share some ideas, suggestions:
How about perhaps first auto-tuning with the internal pitch correction plugin, then executing a bounce to track, and then using Melodyne?
We can use Melodyne, and after manual tuning, we can use the Pitch Correction plugin to correct some dropped notes at the end of words, for example. I remind you that we can establish a chromatic scale or different scales for specific goals.
Sometimes, we get better results by bouncing to track and using Pitch Correction again for subtle out-of-tune that we couldn't satisfactorily execute the first time we used Melodyne because of the automatically established transients.
Sometimes, it's better to use these tuning resources only in a single small region to be tuned for better precision instead of affecting the entire piece.
Finally, another tip could be, for example, if we have a good recording but the singer missed a single note, we can enable automation with Command Control A and then in the controls of Pitch Correction, we enable or disable tuning while the track plays.
In my humble opinion, I believe the Melodyne algorithm is apparently better, at least it sounds better to me! However, it's a pity that we can't manually change and/or establish the transients to be tuned, which is strange to me because many years ago in the Cake Walk Sonar DAW, I used Melodyne with better accessibility.
I insist and emphasize the effective use of VOCR even in reading the cents that VoiceOver vocalizes, so we can enable optical recognition while we adjust accordingly. For example, if a G note is at 26 cents, we place the cursor on the note and reduce/click down 26 times.
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Hello Ramy,
Thank you for your email and I'm glad you found the tutorial helpful!
Regarding your question about altering notes determined by Melodyne, I haven't discovered a direct way to do so either. However, I'd like to remind you of some tips I mentioned in the previous email. There are certain techniques we can employ to achieve a specific tuning goal. Melodyne does an interesting job of automatically separating notes. For precise or specific pitch adjustments, I usually create a smaller region. However, I manipulate the audio using plugins like pitch correction, compression, or equalisers, all before applying Melodyne. This is to provide Melodyne with a different 'juice' for each occasion. It always depends on the quality of the recording and tuning of course.
Well, as someone once said, the ideal is to try to get the best possible result from the start!
Regarding your question about reading the percentage of false tuning in Logic, unfortunately, Logic does not have built-in macros like Pro Tools for this specific task. However, there are alternative methods we can explore to achieve similar results, as I mentioned in the previous email, I use VOCR an Optical Character Recognition software for this.
If you have any more questions or need further clarification, please feel free to ask.
Warm regards,
Rui
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