Hi all,As you may know modern C++ debuggers (GDB and LLDB) support dynamic type identification for polymorphic objects, by utilizing C++ RTTI.Unfortunately this feature does not work with Clang and GDB >= 7.x . The last compiler that worked well was G++ 6.xI've asked about this issue both on GDB and LLDB maillists. Unfortunately it's hard or impossible to fix it on debugger side.
Currently what debugger has to do is to demangle RTTI name and try to match it to DW_AT_name attribute to find type. As you can see it does not work for any of 3 examples.I've asked about the problem on G++ maillist, and one of the proposed solutions is to emit DW_AT_linkage_name for types.Can this solution be also implemented in LLVM?
On Mar 3, 2018, at 11:30 PM, Daniel Berlin via cfe-dev <cfe...@lists.llvm.org> wrote:To explain to others who didn't follow that thread:GDB currently does something amazingly stupid (and has since i wrote it) to find the RTTI type. There were no other good options at the type.What it does is find the vtable for the object, find the symbol that represents the vtable, demangle it, , chops off "vtable for", and tries to find the symbol for the string that results.
If you don't emit the linkage name, there are cases it won't find it, because this is a really dumb way of trying to find the answer :)It also wont' find it depending on what demangler you use, etc.Here's a more direct way:For each vtable DIE, link to the concrete type it represents.Now you just go from vtable object to concrete type with no string lookup, which is faster, doesnt' require linkage names, doesn't depend on demanglers matching, etc.As an added bonus: This is what Tom Tromey already added to Rust to do this. So it's even been implemented before.On Sat, Mar 3, 2018 at 8:20 PM, Daniel Berlin <dbe...@dberlin.org> wrote:On Fri, Mar 2, 2018 at 3:58 PM, Roman Popov via llvm-dev <llvm...@lists.llvm.org> wrote:Hi all,As you may know modern C++ debuggers (GDB and LLDB) support dynamic type identification for polymorphic objects, by utilizing C++ RTTI.Unfortunately this feature does not work with Clang and GDB >= 7.x . The last compiler that worked well was G++ 6.xI've asked about this issue both on GDB and LLDB maillists. Unfortunately it's hard or impossible to fix it on debugger side.Errr, i posited a solution on the gdb mailing list that i haven't seen shot down so far, that doesn't require linkage names, it only requires one new attribute that is a DW_FORM_ref, and very cheap.I also wrote the RTTI code for GDB :)Currently what debugger has to do is to demangle RTTI name and try to match it to DW_AT_name attribute to find type. As you can see it does not work for any of 3 examples.I've asked about the problem on G++ maillist, and one of the proposed solutions is to emit DW_AT_linkage_name for types.Can this solution be also implemented in LLVM?Please, no.This is completely unneeded and wastes a huge amount of space.As you can see from the replies to my solution on the gdb mailing list, it is used by other languages (rust, for example) *anyway*, so we might as well use it for C++ too.
_______________________________________________
cfe-dev mailing list
cfe...@lists.llvm.org
http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-dev
On Mar 3, 2018, at 11:30 PM, Daniel Berlin via cfe-dev <cfe...@lists.llvm.org> wrote:To explain to others who didn't follow that thread:GDB currently does something amazingly stupid (and has since i wrote it) to find the RTTI type. There were no other good options at the type.What it does is find the vtable for the object, find the symbol that represents the vtable, demangle it, , chops off "vtable for", and tries to find the symbol for the string that results.Glorious. :)
Do any of the common C++ demangler implementations provide any sort of API to get at the demangler tree?
We did this in Swift, and even though our tree design isn't real great, it's been a huge help for implementing various reflection / debugging features.
On Mar 4, 2018, at 10:20 AM, Daniel Berlin <dbe...@dberlin.org> wrote:On Sun, Mar 4, 2018 at 12:33 AM, John McCall <rjmc...@apple.com> wrote:On Mar 3, 2018, at 11:30 PM, Daniel Berlin via cfe-dev <cfe...@lists.llvm.org> wrote:To explain to others who didn't follow that thread:GDB currently does something amazingly stupid (and has since i wrote it) to find the RTTI type. There were no other good options at the type.What it does is find the vtable for the object, find the symbol that represents the vtable, demangle it, , chops off "vtable for", and tries to find the symbol for the string that results.Glorious. :)I regretted it pretty much the second it was done :)(but nothing else implemented the itanium C++ ABI yet, we still had to deal with STABS, DBX, etc, so there wasn't a great way to push conformity here).You can imagine what happens - demangler differences between host and target, compilers, etc, of course, will cause failure here.It's also the case that the demangled name may not be the symbol as known in DWARF, etc.One of the issues here is the demangling difference between binary and runtime, where, one produced Foo<2u> and one produced Foo<2>Personally, as is apparent, i don't think we should solve these by going down the rabbit hole of "using more names", when it's pretty trivial to just link the things together and not have to do the lookup at all.
(There are a bunch of open gdb bugs on differences like the above)Do any of the common C++ demangler implementations provide any sort of API to get at the demangler tree?Not that i know of :(
We did this in Swift, and even though our tree design isn't real great, it's been a huge help for implementing various reflection / debugging features.Yeah, it definitely would be.Most of what you see to support C++ in GDB are hacks, of course, from overload resolution to you name it.:(
On Fri, Mar 2, 2018 at 3:58 PM, Roman Popov via llvm-dev <llvm...@lists.llvm.org> wrote:Hi all,As you may know modern C++ debuggers (GDB and LLDB) support dynamic type identification for polymorphic objects, by utilizing C++ RTTI.Unfortunately this feature does not work with Clang and GDB >= 7.x . The last compiler that worked well was G++ 6.xI've asked about this issue both on GDB and LLDB maillists. Unfortunately it's hard or impossible to fix it on debugger side.Errr, i posited a solution on the gdb mailing list that i haven't seen shot down so far, that doesn't require linkage names, it only requires one new attribute that is a DW_FORM_ref, and very cheap.
I also wrote the RTTI code for GDB :)Currently what debugger has to do is to demangle RTTI name and try to match it to DW_AT_name attribute to find type. As you can see it does not work for any of 3 examples.I've asked about the problem on G++ maillist, and one of the proposed solutions is to emit DW_AT_linkage_name for types.Can this solution be also implemented in LLVM?Please, no.This is completely unneeded and wastes a huge amount of space.As you can see from the replies to my solution on the gdb mailing list, it is used by other languages (rust, for example) *anyway*, so we might as well use it for C++ too.
On Sat, Mar 3, 2018 at 8:20 PM Daniel Berlin via llvm-dev <llvm...@lists.llvm.org> wrote:On Fri, Mar 2, 2018 at 3:58 PM, Roman Popov via llvm-dev <llvm...@lists.llvm.org> wrote:Hi all,As you may know modern C++ debuggers (GDB and LLDB) support dynamic type identification for polymorphic objects, by utilizing C++ RTTI.Unfortunately this feature does not work with Clang and GDB >= 7.x . The last compiler that worked well was G++ 6.xI've asked about this issue both on GDB and LLDB maillists. Unfortunately it's hard or impossible to fix it on debugger side.Errr, i posited a solution on the gdb mailing list that i haven't seen shot down so far, that doesn't require linkage names, it only requires one new attribute that is a DW_FORM_ref, and very cheap.
FWIW, for C++ at least, neither Clang nor GCC (6.3) produce any DWARF to describe the vtable itself (they describe the vtable pointer inside the struct, but not the constant vtable array) - so it'll be a bit more than one attribute, but the bytes describe the vtable (as a global variable? Do we give it a name? (if so, we're back to paying that cost)) first, then to add the reference from that to the type.
& I'm not sure what Apple would do or anyone else that has libraries without debug info shipped & users have to debug them (this is what broke -fno-standalone-debug for Apple - their driver API which ships without debug info of its own, has strong vtables in it).
I can go into more detail there - but there are certainly some annoying edge cases/questions I have here :/
On Mon, Mar 5, 2018 at 8:37 AM, David Blaikie <dbla...@gmail.com> wrote:On Sat, Mar 3, 2018 at 8:20 PM Daniel Berlin via llvm-dev <llvm...@lists.llvm.org> wrote:On Fri, Mar 2, 2018 at 3:58 PM, Roman Popov via llvm-dev <llvm...@lists.llvm.org> wrote:Hi all,As you may know modern C++ debuggers (GDB and LLDB) support dynamic type identification for polymorphic objects, by utilizing C++ RTTI.Unfortunately this feature does not work with Clang and GDB >= 7.x . The last compiler that worked well was G++ 6.xI've asked about this issue both on GDB and LLDB maillists. Unfortunately it's hard or impossible to fix it on debugger side.Errr, i posited a solution on the gdb mailing list that i haven't seen shot down so far, that doesn't require linkage names, it only requires one new attribute that is a DW_FORM_ref, and very cheap.
FWIW, for C++ at least, neither Clang nor GCC (6.3) produce any DWARF to describe the vtable itself (they describe the vtable pointer inside the struct, but not the constant vtable array) - so it'll be a bit more than one attribute, but the bytes describe the vtable (as a global variable? Do we give it a name? (if so, we're back to paying that cost)) first, then to add the reference from that to the type.Right, they produce a named symbol but not debug info.The only thing you need is a single DIE for that symbol, with a single ref.
(IE they just need to be able to say "find me the DIE for this address range", have it get to the vtable DIE, and get to the concrete type die)
& I'm not sure what Apple would do or anyone else that has libraries without debug info shipped & users have to debug them (this is what broke -fno-standalone-debug for Apple - their driver API which ships without debug info of its own, has strong vtables in it).I'm confused.This already seems to have has the same issue?
Just because it uses one linker symbol, it still requires full debug info to print the type anyway.
So if it's gone, nothing changes.
I can go into more detail there - but there are certainly some annoying edge cases/questions I have here :/Constructive alternative?
Right now, relying on *more* names, besides being huge in a lot of binaries, relies on the demangler producing certain text (which is not guaranteed)That text has to exactly match the text of some other symbol (which is not guaranteed).
That 10 second delay you get sometimes with going to print a C++ symbol in a large binary?That's this lookup.So right now it:
1. Uses a ton of memory2. Uses a ton of time3. Doesn't work all the time (depends on demanglers, and there are very weird edge cases here).Adding linkage names will not change any of these, whereas adding a DWARF extension fixes all three, forever.
I don't even care about the details of the extension, my overriding constraint is "please don't extend this hack further given the above".
On Mon, Mar 5, 2018 at 9:09 AM Daniel Berlin <dbe...@dberlin.org> wrote:On Mon, Mar 5, 2018 at 8:37 AM, David Blaikie <dbla...@gmail.com> wrote:On Sat, Mar 3, 2018 at 8:20 PM Daniel Berlin via llvm-dev <llvm...@lists.llvm.org> wrote:On Fri, Mar 2, 2018 at 3:58 PM, Roman Popov via llvm-dev <llvm...@lists.llvm.org> wrote:Hi all,As you may know modern C++ debuggers (GDB and LLDB) support dynamic type identification for polymorphic objects, by utilizing C++ RTTI.Unfortunately this feature does not work with Clang and GDB >= 7.x . The last compiler that worked well was G++ 6.xI've asked about this issue both on GDB and LLDB maillists. Unfortunately it's hard or impossible to fix it on debugger side.Errr, i posited a solution on the gdb mailing list that i haven't seen shot down so far, that doesn't require linkage names, it only requires one new attribute that is a DW_FORM_ref, and very cheap.
FWIW, for C++ at least, neither Clang nor GCC (6.3) produce any DWARF to describe the vtable itself (they describe the vtable pointer inside the struct, but not the constant vtable array) - so it'll be a bit more than one attribute, but the bytes describe the vtable (as a global variable? Do we give it a name? (if so, we're back to paying that cost)) first, then to add the reference from that to the type.Right, they produce a named symbol but not debug info.The only thing you need is a single DIE for that symbol, with a single ref.
When you say "a single DIE" what attributes are you picturing that DIE having? If it has a single attribute, a ref_addr to the type, that doesn't seem to provide anything useful. Presumably this DIE would need a DW_AT_location with the address of the vtable (with a relocation to resolve that address, etc).
No name? No other identifying features? I don't think we've ever really produced DIEs like that, though it sounds OK to me.
(IE they just need to be able to say "find me the DIE for this address range", have it get to the vtable DIE, and get to the concrete type die)
& I'm not sure what Apple would do or anyone else that has libraries without debug info shipped & users have to debug them (this is what broke -fno-standalone-debug for Apple - their driver API which ships without debug info of its own, has strong vtables in it).I'm confused.This already seems to have has the same issue?
Just because it uses one linker symbol, it still requires full debug info to print the type anyway.So if it's gone, nothing changes.
Sorry, I don't quite understand your comment here - could you explain it in more detail - the steps/issues you're seeing?
I'll try to do the same:
Currently the DWARF type information (the actual DW_TAG_class_type DIE with the full definition of the class - its members, etc) on OSX goes everywhere the type is used (rather than only in the object files where the vtable is defined) to ensure that types defined in objects built without debug info, but used in objects built with debug info can still be debugged. (whereas on other platforms, like Linux, the assumption is made that the whole program is built with debug info - OSX is different because it has these system libraries for drivers that break this convention (& because LLDB can't handle this situation) - so, because the system itself breaks the assumption, the default is to turn off the assumption)
I assumed your proposal would only add this debug info to describe the vtable constant where the vtable is defined. Which would break OSX.
If the idea would be to, in OSX (& other -fstandalone-debug situations/platforms/users) would be to include this vtable DIE even where the vtable is not defined - that adds a bit more debug info & also it means debug info describing the declaration of a variable, also something we haven't really done in LLVM before - again, technically possible, but a nuance I'd call out/want to be aware of/think about/talk about (hence this conversation), etc.
I can go into more detail there - but there are certainly some annoying edge cases/questions I have here :/Constructive alternative?
Not sure - not saying what your proposing isn't workable - but I do want to understand the practical/implementation details a bit to see how it plays out - hence the conversation above.
Right now, relying on *more* names, besides being huge in a lot of binaries, relies on the demangler producing certain text (which is not guaranteed)That text has to exactly match the text of some other symbol (which is not guaranteed).
*nod* I agree that the name matching based on demangling is a bad idea.
That 10 second delay you get sometimes with going to print a C++ symbol in a large binary?That's this lookup.So right now it:
1. Uses a ton of memory2. Uses a ton of time3. Doesn't work all the time (depends on demanglers, and there are very weird edge cases here).Adding linkage names will not change any of these, whereas adding a DWARF extension fixes all three, forever.
Not sure I follow this - debuggers do lots of name lookups, I would've thought linkage name<>linkage name lookup could be somewhat practical (without all the fuzzy matching logic).
I don't even care about the details of the extension, my overriding constraint is "please don't extend this hack further given the above".
Mangled to demangled name matching seems like a hack - matching the mangled names doesn't seem like such a hack to me - but, yeah, I'm totally open to an address based solution as you're suggesting, just trying to figure out the details/issues.
Have you got a link/steps to a sample/way to get GCC to produce this sort of debug info? (at least with 6.3 using C++ I don't see any debug info like this describing a vtable)
- Dave
Seems like a reasonable project! Maybe we can get a SoC student to make a standalone C++ demangler library with a tree API (an unstable one should be fine), and debuggers can just use that instead of relying on the OS's cxa_demangle. (I'm really not sure why development tools rely on the system demangler anyway; surely it's always easier to tell users that they'd get a better experience with a new debugger than to tell them that they need to replace their system's C++ standard library?)
I don't understand how extra vtable ref DIE will help in case on non-polymorphic classes. If you remove virtual destructor from example, vtable won't be generated for class, but DWARF will still have incorrect ambiguous names for types.
It will become a problem when you need to use debuginfo as a C++ runtime reflection (I've already seen this in a couple of projects).
Or when you need to go back from LLVM IR to Clang AST (I've already encountered this problem).
I wonder if abi::__cxa_demangle guarantees unambigous names?
I don't understand how extra vtable ref DIE will help in case on non-polymorphic classes.
If you remove virtual destructor from example, vtable won't be generated for class, but DWARF will still have incorrect ambiguous names for types.
It will become a problem when you need to use debuginfo as a C++ runtime reflection (I've already seen this in a couple of projects).
Or when you need to go back from LLVM IR to Clang AST (I've already encountered this problem).
I wonder if abi::__cxa_demangle guarantees unambigous names? If so, then I can just replace current incorrect names that Clang generates, with names from demangler. In this case I don't even need to patch gdb, it will work as is.
I wonder if abi::__cxa_demangle guarantees unambigous names?No, it does not.
2. The failure that was cited on the gdb mailing list only occurs on polymorphic classes. If you have it occurring on non-polymorphic classes, that seems like a very different problem, and probably related to the fact that GDB does not know how to assemble or parse C++ names properly in some cases. Otherwise, this would occur on literally every class you saw in GDB, and that's definitely not the case:)
On Mon, Mar 5, 2018 at 11:55 PM, Roman Popov <rip...@gmail.com> wrote:I don't understand how extra vtable ref DIE will help in case on non-polymorphic classes. If you remove virtual destructor from example, vtable won't be generated for class, but DWARF will still have incorrect ambiguous names for types.1. Calling them incorrect is ... not right. As Andrew quoted on the gdb mailing list, this is what DWARF specifies should happen,
so they are correct by spec. If you believe the spec is wrong, file an issue on the DWARF web site and discuss it on the mailing list, and bring back the consensus of the committee as to what to do :)
2. The failure that was cited on the gdb mailing list only occurs on polymorphic classes. If you have it occurring on non-polymorphic classes, that seems like a very different problem, and probably related to the fact that GDB does not know how to assemble or parse C++ names properly in some cases. Otherwise, this would occur on literally every class you saw in GDB, and that's definitely not the case:)
The only reason linkage names would fix that issue is because they provide an exact match to GDB's parsing failure.
On Tue, Mar 6, 2018 at 8:39 AM Daniel Berlin <dbe...@dberlin.org> wrote:On Mon, Mar 5, 2018 at 11:55 PM, Roman Popov <rip...@gmail.com> wrote:I don't understand how extra vtable ref DIE will help in case on non-polymorphic classes. If you remove virtual destructor from example, vtable won't be generated for class, but DWARF will still have incorrect ambiguous names for types.1. Calling them incorrect is ... not right. As Andrew quoted on the gdb mailing list, this is what DWARF specifies should happen,
Might be helpful to point to/include any details cited here for the purpose of this conversation - a bit hard for the rest of us to follow along.
so they are correct by spec. If you believe the spec is wrong, file an issue on the DWARF web site and discuss it on the mailing list, and bring back the consensus of the committee as to what to do :)
The ambiguous names are probably incorrect - having two distinct types that have the same name's not really going to work out well for a consumer. (so having the distinct types foo<11u> and foo<11> in source both produce a DWARF type named "foo<11>" I'd say is a bug that ought to be fixed - as is any other case where the names become ambiguous, otherwise matching up types between TUs would become impossible, which would be not good)
2. The failure that was cited on the gdb mailing list only occurs on polymorphic classes. If you have it occurring on non-polymorphic classes, that seems like a very different problem, and probably related to the fact that GDB does not know how to assemble or parse C++ names properly in some cases. Otherwise, this would occur on literally every class you saw in GDB, and that's definitely not the case:)
Sounds like Roman's talking about other use cases apart from GDB.
The only reason linkage names would fix that issue is because they provide an exact match to GDB's parsing failure.
Not sure I follow this - providing linkage names would provide a reliable mechanism to match the vtable symbol. There wouldn't need to be any parsing, or any failure of parsing involved.
But, yes, addresses would be potentially a better description rather than having to match names in the object's symbol table.
On Tue, Mar 6, 2018 at 9:22 AM, David Blaikie <dbla...@gmail.com> wrote:On Tue, Mar 6, 2018 at 8:39 AM Daniel Berlin <dbe...@dberlin.org> wrote:On Mon, Mar 5, 2018 at 11:55 PM, Roman Popov <rip...@gmail.com> wrote:I don't understand how extra vtable ref DIE will help in case on non-polymorphic classes. If you remove virtual destructor from example, vtable won't be generated for class, but DWARF will still have incorrect ambiguous names for types.1. Calling them incorrect is ... not right. As Andrew quoted on the gdb mailing list, this is what DWARF specifies should happen,
Might be helpful to point to/include any details cited here for the purpose of this conversation - a bit hard for the rest of us to follow along.
"
Reading http://wiki.dwarfstd.org/index.php?title=Best_Practices:
the DW_AT_name attribute should contain the name of the corresponding
program object as it appears in the source code, without any
qualifiers such as namespaces, containing classes, or modules (see
Section 2.15). A consumer can easily reconstruct the fully-qualified
name from the DIE hierarchy. In general, the value of DW_AT_name
should be such that a fully-qualified name constructed from the
DW_AT_name attributes of the object and its containing objects will
uniquely represent that object in a form natural to the source
language."so they are correct by spec. If you believe the spec is wrong, file an issue on the DWARF web site and discuss it on the mailing list, and bring back the consensus of the committee as to what to do :)
The ambiguous names are probably incorrect - having two distinct types that have the same name's not really going to work out well for a consumer. (so having the distinct types foo<11u> and foo<11> in source both produce a DWARF type named "foo<11>" I'd say is a bug that ought to be fixed - as is any other case where the names become ambiguous, otherwise matching up types between TUs would become impossible, which would be not good)I'm sure the spec needs to be updated, i'm just saying "it's not wrong by what the spec and best practices say to do right now".
2. The failure that was cited on the gdb mailing list only occurs on polymorphic classes. If you have it occurring on non-polymorphic classes, that seems like a very different problem, and probably related to the fact that GDB does not know how to assemble or parse C++ names properly in some cases. Otherwise, this would occur on literally every class you saw in GDB, and that's definitely not the case:)
Sounds like Roman's talking about other use cases apart from GDB.Yes.The only reason linkage names would fix that issue is because they provide an exact match to GDB's parsing failure.
Not sure I follow this - providing linkage names would provide a reliable mechanism to match the vtable symbol. There wouldn't need to be any parsing, or any failure of parsing involved.
But, yes, addresses would be potentially a better description rather than having to match names in the object's symbol table.I'm saying the only reason it would fix non-polymorphic classes is if gdb is failing to parse names so that it can do die lookup properly.GDB gives up in some cases and incorrectly says "lookup foo::bar::fred in the global symbol namespace" instead of "lookup fred inside class bar symbol namespace".In those cases, the linkage name would fix it because it will appear in the global symbol namespace.But it would also work if you just fixed the name parsing.
On Tue, Mar 6, 2018 at 9:28 AM Daniel Berlin <dbe...@dberlin.org> wrote:On Tue, Mar 6, 2018 at 9:22 AM, David Blaikie <dbla...@gmail.com> wrote:On Tue, Mar 6, 2018 at 8:39 AM Daniel Berlin <dbe...@dberlin.org> wrote:On Mon, Mar 5, 2018 at 11:55 PM, Roman Popov <rip...@gmail.com> wrote:I don't understand how extra vtable ref DIE will help in case on non-polymorphic classes. If you remove virtual destructor from example, vtable won't be generated for class, but DWARF will still have incorrect ambiguous names for types.1. Calling them incorrect is ... not right. As Andrew quoted on the gdb mailing list, this is what DWARF specifies should happen,
Might be helpful to point to/include any details cited here for the purpose of this conversation - a bit hard for the rest of us to follow along.
"
Reading http://wiki.dwarfstd.org/index.php?title=Best_Practices:
the DW_AT_name attribute should contain the name of the corresponding
program object as it appears in the source code, without any
qualifiers such as namespaces, containing classes, or modules (see
Section 2.15). A consumer can easily reconstruct the fully-qualified
name from the DIE hierarchy. In general, the value of DW_AT_name
should be such that a fully-qualified name constructed from the
DW_AT_name attributes of the object and its containing objects will
uniquely represent that object in a form natural to the source
language."so they are correct by spec. If you believe the spec is wrong, file an issue on the DWARF web site and discuss it on the mailing list, and bring back the consensus of the committee as to what to do :)
The ambiguous names are probably incorrect - having two distinct types that have the same name's not really going to work out well for a consumer. (so having the distinct types foo<11u> and foo<11> in source both produce a DWARF type named "foo<11>" I'd say is a bug that ought to be fixed - as is any other case where the names become ambiguous, otherwise matching up types between TUs would become impossible, which would be not good)I'm sure the spec needs to be updated, i'm just saying "it's not wrong by what the spec and best practices say to do right now".
Looks wrong to me. It doesn't "uniquely represent" the object nor is it natural to the source language (foo<11> gets you the signed one, you'd have to write foo<11u> or foo<(unsigned)11> to get the unsigned one - yet Clang's DWARF currently names them both foo<11>).
2. The failure that was cited on the gdb mailing list only occurs on polymorphic classes. If you have it occurring on non-polymorphic classes, that seems like a very different problem, and probably related to the fact that GDB does not know how to assemble or parse C++ names properly in some cases. Otherwise, this would occur on literally every class you saw in GDB, and that's definitely not the case:)
Sounds like Roman's talking about other use cases apart from GDB.Yes.The only reason linkage names would fix that issue is because they provide an exact match to GDB's parsing failure.
Not sure I follow this - providing linkage names would provide a reliable mechanism to match the vtable symbol. There wouldn't need to be any parsing, or any failure of parsing involved.
But, yes, addresses would be potentially a better description rather than having to match names in the object's symbol table.I'm saying the only reason it would fix non-polymorphic classes is if gdb is failing to parse names so that it can do die lookup properly.GDB gives up in some cases and incorrectly says "lookup foo::bar::fred in the global symbol namespace" instead of "lookup fred inside class bar symbol namespace".In those cases, the linkage name would fix it because it will appear in the global symbol namespace.But it would also work if you just fixed the name parsing.
Can't say I'm following this part.. well, sort of following. But doesn't seem relevant to Roman's situation, which isn't about GDB.
I think the only problem being addressed for GDB is the polymorphic case. The ability to match non-polymorphic types (with what, I'm not sure - not vtables in any case) is motivated by Roman's other examples of IR, etc, not GDB's dynamic type discovery.
I wonder if abi::__cxa_demangle guarantees unambigous names?No, it does not.Interesting. Can you give an example of type where it fails?
I'm currently working on hardware construction library for C++ (similar to Chisel (which is written in Scala)). And since C++ has no standardized reflection, I use DWARF as a source of reflection metadata. And in case of G++ 6.3, which seem to emit same name names as abi::__cxa_demangle, it has never failed so far in my case. And I have very diverse inputs.In fact I was working on it for about a year, and I was thinking that it how it supposed to work. Only after I upgraded to g++ 7 I've found out that both modern g++ and clang do not emit unambiguous debuginfo.
On Tue, Mar 6, 2018 at 9:28 AM Daniel Berlin <dbe...@dberlin.org> wrote:On Tue, Mar 6, 2018 at 9:22 AM, David Blaikie <dbla...@gmail.com> wrote:On Tue, Mar 6, 2018 at 8:39 AM Daniel Berlin <dbe...@dberlin.org> wrote:On Mon, Mar 5, 2018 at 11:55 PM, Roman Popov <rip...@gmail.com> wrote:I don't understand how extra vtable ref DIE will help in case on non-polymorphic classes. If you remove virtual destructor from example, vtable won't be generated for class, but DWARF will still have incorrect ambiguous names for types.1. Calling them incorrect is ... not right. As Andrew quoted on the gdb mailing list, this is what DWARF specifies should happen,
Might be helpful to point to/include any details cited here for the purpose of this conversation - a bit hard for the rest of us to follow along.
"
Reading http://wiki.dwarfstd.org/index.php?title=Best_Practices:
the DW_AT_name attribute should contain the name of the corresponding
program object as it appears in the source code, without any
qualifiers such as namespaces, containing classes, or modules (see
Section 2.15). A consumer can easily reconstruct the fully-qualified
name from the DIE hierarchy. In general, the value of DW_AT_name
should be such that a fully-qualified name constructed from the
DW_AT_name attributes of the object and its containing objects will
uniquely represent that object in a form natural to the source
language."so they are correct by spec. If you believe the spec is wrong, file an issue on the DWARF web site and discuss it on the mailing list, and bring back the consensus of the committee as to what to do :)
The ambiguous names are probably incorrect - having two distinct types that have the same name's not really going to work out well for a consumer. (so having the distinct types foo<11u> and foo<11> in source both produce a DWARF type named "foo<11>" I'd say is a bug that ought to be fixed - as is any other case where the names become ambiguous, otherwise matching up types between TUs would become impossible, which would be not good)I'm sure the spec needs to be updated, i'm just saying "it's not wrong by what the spec and best practices say to do right now".
Looks wrong to me.
It doesn't "uniquely represent" the object nor is it natural to the source language (foo<11> gets you the signed one, you'd have to write foo<11u> or foo<(unsigned)11> to get the unsigned one - yet Clang's DWARF currently names them both foo<11>).
that you go to the DWARF mailing list and start a discussion about, rather than just proposing a solution.In my experience, the people there have thought a lot about all of these use cases, and you may in fact find a solution that doesn't require doing anything at all.
"
Reading http://wiki.dwarfstd.org/index.php?title=Best_Practices:
the DW_AT_name attribute should contain the name of the corresponding
program object as it appears in the source code, without any
qualifiers such as namespaces, containing classes, or modules (see
Section 2.15). A consumer can easily reconstruct the fully-qualified
name from the DIE hierarchy. In general, the value of DW_AT_name
should be such that a fully-qualified name constructed from the
DW_AT_name attributes of the object and its containing objects will
uniquely represent that object in a form natural to the source
language."
that you go to the DWARF mailing list and start a discussion about, rather than just proposing a solution.
In my experience, the people there have thought a lot about all of these use cases, and you may in fact find a solution that doesn't require doing anything at all.
*nod* fair, might be worth it for the broader set of issues Roman seems to be dealing with (beyond the dynamic type identification issues that GDB demonstrates).