[llvm-dev] Understanding and controlling some of the AVX shuffle emission paths

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Nicolas Vasilache via llvm-dev

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2021年11月9日 03:58:272021/11/9
收件人 llvm-dev
Hi everyone, 

I am experimenting with LLVM lowering, intrinsics and shufflevector in general. 

Here is an IR that I produce with the objective of emitting some vblendps instructions: https://gist.github.com/nicolasvasilache/0fe30c83cbfe5b4776ec9f0ee465611a

I compile this further with 

clang -x ir -emit-llvm -S -mcpu=haswell -O3 -o - | llc -O3 -mcpu=haswell - -o -

to obtain:


At this point, I would expect to see some vblendps instructions generated for the pieces of IR that produce %48/%49 %51/%52 %54/%55 and %57/%58 to reduce pressure on port 5 (vblendps can also go on ports 0 and 1). However the expected instruction does not get generated and llvm-mca continues to show me high port 5 contention. 

Could people suggest some steps / commands to help better understand why my expectation is not met and whether I can do something to make the compiler generate what I want? Thanks in advance!

I have verified independently that in isolation, a single such shuffle creates a vblendps. I see them being recombined in the produced assembly and I am looking for experimenting with avoiding that vshufps + vblendps + vblendps get recombined into vunpckxxx + vunpckxxx instructions.

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Simon Pilgrim via llvm-dev

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2021年11月9日 15:44:432021/11/9
收件人 llvm...@lists.llvm.org
On 09/11/2021 08:57, Nicolas Vasilache via llvm-dev wrote:
> Hi everyone,
>
> I am experimenting with LLVM lowering, intrinsics and shufflevector in
> general.
>
> Here is an IR that I produce with the objective of emitting some
> vblendps instructions:
> https://gist.github.com/nicolasvasilache/0fe30c83cbfe5b4776ec9f0ee465611a.
>
From what I can see, the original IR code was (effectively):

8 x UNPCKLPS/UNPCKHPS
4 x SHUFPS
8 x BLENDPS
4 x INSERTF128
4 x PERM2F128

> I compile this further with
>
> clang -x ir -emit-llvm -S -mcpu=haswell -O3 -o - | llc -O3
> -mcpu=haswell - -o -
>
> to obtain:
>
> https://gist.github.com/nicolasvasilache/2c773b86fcda01cc28711828a0a9ce0a

and after the x86 shuffle combines:

8 x UNPCKLPS/UNPCKHPS
8 x UNPCKLPD/UNPCKHPD
4 x INSERTF128
4 x PERM2F128

Starting from each BLENDPS, they've combined with the SHUFPS to create
the UNPCK*PD nodes. We nearly always benefit from folding shuffle chains
to reduce total instruction counts, even if some inner nodes have
multiple uses (like the SHUFPS), and I'd hate to lose that.

> At this point, I would expect to see some vblendps instructions
> generated for the pieces of IR that produce %48/%49 %51/%52 %54/%55
> and %57/%58 to reduce pressure on port 5 (vblendps can also go on
> ports 0 and 1). However the expected instruction does not get
> generated and llvm-mca continues to show me high port 5 contention.
>
> Could people suggest some steps / commands to help better understand
> why my expectation is not met and whether I can do something to make
> the compiler generate what I want? Thanks in advance!

So on Haswell, we've gained 4 extra Port5-only shuffles but removed the
8 Port015 blends.

We have very little arch-specific shuffle combines, just the
fast-variable-shuffle tuning flags to avoid unnecessary shuffle mask
loads, the shuffle combines just aims for the reduction in simple target
shuffle nodes. And tbh I'm reluctant to add to this as shuffle combining
is complex already.

We should be preferring to lower/combine to BLENDPS in more
circumstances (its commutable and never slower than any other target
shuffle, although demanded elts can do less with 'undef' elements), but
that won't help us here.

So far I've failed to find a BLEND-based 8x8 transpose pattern that the
shuffle combiner doesn't manage to combine back to the 8xUNPCK/SHUFPS ops :(

> I have verified independently that in isolation, a single such shuffle
> creates a vblendps. I see them being recombined in the produced
> assembly and I am looking for experimenting with avoiding that vshufps
> + vblendps + vblendps get recombined into vunpckxxx + vunpckxxx
> instructions.
>
> --

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llvm...@lists.llvm.org
https://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev

Simon Pilgrim via llvm-dev

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2021年11月9日 16:32:162021/11/9
收件人 llvm...@lists.llvm.org

The only thing I can think of is you might want to see if you can
reorder the INSERTF128/PERM2F128 shuffles in between the UNPACK*PS and
the SHUFPS/BLENDPS:

8 x UNPCKLPS/UNPCKHPS
4 x INSERTF128
4 x PERM2F128


4 x SHUFPS
8 x BLENDPS

Splitting the per-lane shuffles with the subvector-shuffles could help
stop the shuffle combiner.

Diego Caballero via llvm-dev

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2021年11月10日 04:31:122021/11/10
收件人 Simon Pilgrim、Nicolas Vasilache、llvm...@lists.llvm.org

Nicolas Vasilache via llvm-dev

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2021年11月10日 04:46:442021/11/10
收件人 Diego Caballero、llvm...@lists.llvm.org


On Wed, Nov 10, 2021 at 10:30 AM Diego Caballero <diegoca...@google.com> wrote:

Thanks Diego, email is hard, I could not find ways to inject myself into my own discussion...
If you are referring to this specific code, yes same for me.
If you are thinking about the general 8x8 transpose problem, I have a version with vector<4xf32> loads that ends up using blends; as expected, the port 5 pressure reduction helps and both llvm-mca and runtime agree that this is 20-30% faster.
 

The only thing I can think of is you might want to see if you can
reorder the INSERTF128/PERM2F128 shuffles in between the UNPACK*PS and
the SHUFPS/BLENDPS:

8 x UNPCKLPS/UNPCKHPS
4 x INSERTF128
4 x PERM2F128
4 x SHUFPS
8 x BLENDPS

Splitting the per-lane shuffles with the subvector-shuffles could help
stop the shuffle combiner.

Right, I tried different variations here but invariably getting the same result.
The vector<4xf32> based version is something that I also want to target for a bunch of orthogonal reasons.
I'll note that my use case is MLIR codegen with explicit vectors and intrinsics -> LLVM so I have quite some flexibility.
But it feels unnatural in the compiler flow to have to branch off at a significant higher-level of abstraction to sidestep concerns related to X86 microarchitecture details.

As I am very new to this part of LLVM, I am not sure what is feasible or not. Would it be envisionnable to either:
1. have a way to inject some numeric cost to influence the value of some resulting combinations?
2. revive some form of intrinsic and guarantee that the instruction would be generated?

I realize point 2. is contrary to the evolution of LLVM as these intrinsics were removed ca. 2015 in favor of the combiner-based approach.
Still it seems that `we have very little arch-specific shuffle combines` could be the signal that such intrinsics are needed?
 

>> I have verified independently that in isolation, a single such
>> shuffle creates a vblendps. I see them being recombined in the
>> produced assembly and I am looking for experimenting with avoiding
>> that vshufps + vblendps + vblendps get recombined into vunpckxxx +
>> vunpckxxx instructions.
>>
>> --
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LLVM Developers mailing list
llvm...@lists.llvm.org
https://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev


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Wang, Pengfei via llvm-dev

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2021年11月11日 03:35:012021/11/11
收件人 Nicolas Vasilache、Diego Caballero、llvm...@lists.llvm.org

>As I am very new to this part of LLVM, I am not sure what is feasible or not. Would it be envisionnable to either:

>1. have a way to inject some numeric cost to influence the value of some resulting combinations?

>2. revive some form of intrinsic and guarantee that the instruction would be generated?

 

I think a feasible way is to add a new tuningXXX feature for given targets and do something different with the flag in the combine.

1) seems overengineering and 2) seems overkilled for potential opportunities by the combine.

 

Thanks

Phoebe

Simon Pilgrim via llvm-dev

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2021年11月14日 10:53:042021/11/14
收件人 Wang, Pengfei、Nicolas Vasilache、Diego Caballero、llvm...@lists.llvm.org

Nicolas - have you investigated just using inline asm instead?

Nicolas Vasilache via llvm-dev

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2021年11月14日 17:17:042021/11/14
收件人 Simon Pilgrim、llvm...@lists.llvm.org
Not yet, the InlineAsmOp in MLIR is still generally unused.

I should be be indeed able to intersperse my lowering (https://github.com/llvm/llvm-project/blob/main/mlir/lib/Dialect/X86Vector/Transforms/AVXTranspose.cpp#L124) with some InlineAsmOp uses.
I'll report back when I have something.
--
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Nicolas Vasilache via llvm-dev

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2021年11月21日 09:59:202021/11/21
收件人 Simon Pilgrim、llvm...@lists.llvm.org
FYI, a commit is up for the inline asm change: https://reviews.llvm.org/D114335.
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Roman Lebedev via llvm-dev

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2021年11月21日 14:22:302021/11/21
收件人 Nicolas Vasilache、llvm...@lists.llvm.org
For (my) future self-reference, here is the code to auto-generate
the IR patterns for transpose: https://godbolt.org/z/PfcWrnss4

Roman

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