Erase Abl

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Pavido Scalf

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Aug 5, 2024, 3:21:33 AM8/5/24
to llaqrirehreu
Cananyone tell me if there is a write erase command similar to the cisco ios one that can be used on the EX-3200's ? I have to perform a DR test and remove the current pre-production config and quickly load the production config.

Also, if you don't want to transfer the config file to the box, you can go into config mode. type "delete" (it will ask if you are sure, say yes.) Then "load merge terminal" paste in the config. "ctrl+d" and then commit. As long as the config is clean (no typos) then it will work.


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So, i used the erase-install.sh script, pushed and activated by policy, and pushed it out to my two current test machines. They ran the updates as requested, but I lost the JamfConnect login window. The update polic isn't registering as completed, the test machines are just sitting in pending, and when I tired to push out an auth-changer policy, it is also sitting in pending, with no progress being made. I need help with this.




It seems like any Major OS upgrade will cause the Jamf Connect window to disappear.



What I did to resolve this was create a policy that runs the a script to reset authchanger on login.

I actually have this ongoing, since the JC window likes to disappear on me for unknown reasons besides the upgrade.



Script to run


This could likely also be run from the Execute Command field in Files & Processes.



After they login for first time without the JC window it should come back.

There may be other solutions to this issue but this works for me.


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This will delete them all. To delete a single guide move away from the model and drag the eraser tool with the mouse button pressed across the guide somewhere off to the side where the guide exits the model.


I have this issue sometimes with guide points also (not guides aka guide lines). Small left-to-right rectangle-selects are what works for me, often combined with zooming in a fair bit.


If you do this a lot: Say, entering many guide points for spot elevations, do it in a group to begin with so you always have them separate. Then you can go about selecting the ones you want to erase, independent of the surroundings.


Linear: the number of calls to the destructor of T is the same as the number of elements erased, the assignment operator of T is called the number of times equal to the number of elements in the vector after the erased elements.


How do I perform a FLASH mass erase operation with s32k144 and s32 design studio? Can you describe me the precise steps to do that, without risking to brick my board as happened for other people, like here?


Based on the procedure of demo in AN12323.pdf, I don't think mass erase is able to remove partition. The only way to remove EEPROM partition is to do the partition again with suitable parameters. Otherwise, the SIM register for flash config will not be changed. Am I correct??


When you are using FLASH operations by MCU - make sure that you aren't modify flash config on address 0x400-0x410. Erase of that area is okay, but make sure that you don't write there data which disable mass erase and secure the chip.


Ok, I understood that whenever I want to program/erase my s32k board, I must pay attention to not secure it, otherwise I could not be anymore able to re-program/re-erase it, if I do not have a backdoor key. The fields that I must pay attention to are in the following figure:


I highlighted in yellow what I want and in red what should happen when I perform a mass erase command (is it true that an erase command will put all flash bits at 1?). You said that an erase of this area is ok (i.e., the erase will not secure the device), even if the mass erase will write SEC = 11b (device is secure).

In the example provided with the SDK, after the erase of all flash blocks, the application will program the Flash Configuration Fields writing the following thing:


Ok, so when I erase all the flash content, SEC field secures the chip but the MEEN field leaves the mass erase operation enabled (thus, the example provided with the SDK maybe only wants to show how the flash configuration fields can be written).


I'm attempting to use the erase alternate action for the pixel tool. It does not fully erase the pixels. Rather it acts more like the eraser tool and makes the pixels slightly more opaque. I have to go over multiple times to fully erase the pixel. Only a week ago I was using this feature and it was fully erasing. I have not changed anything in my settings or brushes. Any ideas on how to fix? Here's a screenshot of my settings.


Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.


Same problem in my AP while opacity, flow and hardness are 100% with standard/normal brush. I attach a sample with one erase stroke through the green area (background is black) and same stroke until halfway. Mark the diferences. NB. In AP V1 erase tool its is working fine.


I follow these instructions. The problem is that I'm not attempting tp use the basic round brush. I would like to pixel paint one pixel at a time. Even at one pixel the basic round brush will paint multiple pixels at a time with varying opacities. I am then trying to use the pixel tool to fully erase using the alternate operation (holding ctrl). My issue still occurs. While testing this an interesting thing occurred as well. I filled the whole layer with the like you said (using the flood fill tool). I then switched to the pixel tool, chose a different color, and painted a stroke. I then held control and attempted to erase straight through everything and the background, that was flood filled, seems to erase properly but my stroke that was painted still does not fully erase. This is still all on one layer. Here's a screenshot of the result.


I see. Thank you for making me aware. I prefer using Publisher's workflow for jumping between designer and Photo. Nevertheless, do you know if this issue occurs if we only use Designer(stand-alone not the persona within Publisher)? Hopefully this gets fixed because the workaround would be way to complicated every time you want pixel paint.


If you create a document with no bleed, or use strictly integer pixel values overall including bleed and page/artboard size and position, and you have Force Pixel Alignment on, then all should be fine. Also remember to use the Pixels view mode.


As a consequence of our findings, I made me new document presets based strictly on integer pixels. E.g. a standard DIN A4 300 dpi document with 3 mm bleed is then 24802508 px with 36 px bleed. The actual difference in mm fractions is really negligible.

With Force Pixel Alignment on, this will already fix all pixel misalignment issues on page 1.

The next problem in Publisher is the hardcoded vertical spread gap of 30 mm (!). That will bring all pixel objects off the grid vertically, starting page 2. There are workarounds in my aforelinked thread.


The problem is that I'm not attempting tp use the basic round brush. I would like to pixel paint one pixel at a time. Even at one pixel the basic round brush will paint multiple pixels at a time with varying opacities.


The only alternative option is to create a rectangular brush on your own. This does not matter at all at 1px, but you then can use it with e.g. 8px to paint larger rectangles or other shapes, getting hard edges and corners.

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