AthenaAsamiya (麻宮あさみや アテナ) is a character originally from Psycho Soldier and a distant relative and modern-day counterpart of Princess Athena from Athena. She later appears as a regular fighter in The King of Fighters series; she is perhaps best known for changing her outfit and hair style for virtually every main installment. She stars in her own ADV game Athena: Awakening from the Ordinary Life that was only released in Japan for the SONY's console PlayStation 1 in 1999. Her official nickname is The Psychic Powered Idol or Eternal Psychic Idol (永遠えいえんのサイキックアイドル)[1]
Athena was a highly anticipated character for the King of Fighters lineup, and the developers relate that they are constantly working to keep her in the series. Throughout the years, her sailor uniform outfit was a frequent request from Japanese fans that was denied due to the belief that it wouldn't translate well with the overseas audience. This kept up until The King of Fighters XI, where Athena finally had her sailor uniform, and her classic Psycho Soldier outfit was used in The King of Fighters XII.
Athena is very outgoing, polite, and friendly. A happy girl with righteous virtues and well-meaning morals, she treasures her fans and those who are helpless and strives to do her best to fight for them, though she can be a bit of a crybaby at times.
Athena often chides Sie Kensou for slacking off in his training. She is either well aware of his crush on her, but usually chooses to ignore his romantic advances since he seems to embarrass her, or she is oblivious about his romantic interest in her.
Athena was taught Kung Fu by Chin Gentsai, probably the style of Wing Chun. Her stance was loosely based on Liuhebafa. While Athena is a capable hand-to-hand fighter, she mostly relies on her psychic powers to fight. Athena is not feared for her martial arts training, but she is respected and can somewhat hold her own against some fighters. Athena's fighting style revolves mostly around simple yet effective strikes, and around speed and acrobatics, rather than strength. She uses her psychic powers to full effectiveness when in combat, improving her martial capabilities, controlling the battlefield and catching the enemy off guard with several surprise tactics.
Following success, Moonton has tapped into the esports scene with the creation of several regional tournaments dubbed as Mobile Legends: Bang Bang Professional League (MPL) that serves as a qualifier for the Mobile Legends World Championships.[6] It was among the six games chosen for the first medal event of esports competition at the 2019 Southeast Asian Games held in the Philippines.[7]
Originally named Mobile Legends: 5v5 MOBA,[8] the initial release of the game in 2016 was met with criticism citing similarities with another MOBA game, League of Legends. As a result, Riot Games filed a lawsuit against Moonton for copyright infringement on two separate occasions: in July 2017 and May 2022.[9][10] In June 2020, the game was banned in India along with 58 other Chinese apps due to security concerns by the government.[11]
Mobile Legends: Bang Bang is a multiplayer online battle arena (MOBA) game designed for mobile phones. The game is free-to-play and is only monetized through in-game purchases like characters and skins. Each player can control a selectable character, called a Hero, with unique abilities and traits. There are six roles that define the main purpose of heroes: Tank, Marksman, Assassin, Fighter, Mage, and Support. These roles determine the responsibilities of players for their respective teams. Players can also set specific builds for heroes which include in-game items and emblems.[12]
Two teams of five players go against each other in real-time. Players will be matched in correspondence with their current ranking. There are seven ranks in the game with Warrior being the lowest followed by Elite, Master, Grandmaster, Epic, Legend, and the highest rank, Mythic.[13] A player can only invite and form a team with other players of similar rank or players that are one rank higher or lower.
Taking down the opposing base is the main goal to achieve victory. There are three lanes in the game: The gold lane (top), exp lane (bottom), and the mid lane. Depending on what side of the map (blue or red) a player starts on, the gold and exp lanes will be switching places. Between each lane is the jungle. The jungle can be divided into four parts: two between the enemy's lanes and two between a player's team lanes. The jungle has different creeps and monsters that offer buffs, experience, and gold.
A player cannot attack the enemy base directly without taking down opposing turrets in at least one lane first. Each lane has three turrets that shoot at heroes and deal a ton of damage. To attack them without taking damage, a player needs help from their team's minions. Minions constantly spawn at the teams' bases and travel down along each lane. The team to successfully destroy all the turrets in one or all lanes will increase their chances of destroying the opposite team's base.[14]
In classic mode, the gameplay is similar. However, winning or losing a match won't affect a player's ranking. Players can also form a whole team regardless of their rank differences and freely choose any heroes along with weekly free ones and any trial card they possess.
Arcade is an additional game mode in Mobile Legends: Bang Bang that can time-to-time be playable during special events, holidays, or occasions. The mode feature various strategy based sub-games.
Brawl is a game mode where players are given two random heroes in their inventory at the start of the game. This mode contains only one lane with two turrets defending the base of both teams. Items can only be bought inside the base and players that leave it cannot re-enter unless when respawning. A special variation called Shadow Brawl is released from time to time. The difference is players at the start of the game will choose from the same set of heroes. The hero with the most votes will be used by the entire team.[15]
As an auto battler game, Magic Chess is about strategy. A player, represented by a "commander", faces seven other players over the course of several rounds on a chess-like battlefield. Instead of fighting one's self, a player buys, equips, and lines up units that constitute Mobile Legends: Bang Bang Heroes. Apart from different types of "synergies", a player has to delegate the random items they gained while also taking care of the specific position of each hero on the battlefield. Additionally, a player can increase their gold income by economizing or going on winning/losing streaks. In the end, a player has to eliminate the other competing players by reducing the health points of their commander to zero. Depending on a player's placement, they will gain a certain amount of rank points after the game. Starting at Warrior, players can rank up to Mythic similar to the core game's ranking system. In update patch note 1.4.60, Magic Chess was included as a permanent arcade game mode, after temporarily being added in January 2020.[16] This and Brawl are the only permanent arcade modes so far.
Various arcade games use the same battlefield as rank/classic mode but with twists. These modes include Mayhem,[17] where all heroes' abilities are enhanced and a player starts the game at level four, Deathbattle,[18] where players will play different heroes in a single match, and Mirror, where players of the same team will be using the same hero throughout the match based on majority voting.
After Moonton's staff of 20 finished developing its first game called Magic Rush: Heroes, released in 2015 to commercial success, they proceeded with developing the company's next project, a mobile multiplayer online battle arena (MOBA) game later titled Mobile Legends. The staff's experience with engineering Magic Rush: Heroes for a global market, such as customizing its features for the differing cultures and state of telecommunications of various countries, became beneficial for them to effectively design Mobile Legends as an appealing game for global players.[19] Mobile Legends was released by Moonton with the subtitle "5v5 MOBA" on 14 July 2016.[20] The game was distributed by Elex Tech in the United States.[21] However, after the lawsuit from Riot Games in 2017, Moonton has removed the game from Google Play and re-released it as Mobile Legends: Bang Bang.[22]
Mobile Legends: Bang Bang was affected by CVE-2015-8271 (FFmpeg RTMP video streaming), a vulnerability that also affected apps like Facebook, Messenger, and SHAREit. The results suggested that the use of third-party components and open source resources, including libraries, may have led to old, vulnerable code still being present in apps.[23][24]
On 18 July 2019, Moonton announced Mobile Legends: Bang Bang 2.0 via its Epicon 2019 conference. MLBB 2.0 consists of an engine upgrade to a more recent version of the Unity game engine from version 4 to version 2017.[25][26] Moonton also promised faster loading times and start-up speed of up to 60%.[27] Other improvements of the update include reduced lag, improved character modelling, and the new in-game map "Imperial Sanctuary".[28] The update helped increase the cross-platform social media views earned by the game from 56 million in September 2019 to 76 million the next month making the game ranked fourth of all channels from all gaming brands in the US.[29]
In early 2020, the game was heavily affected by third-party plugins and scripts that allowed map-hacks prompting Moonton to publicly publish punishments made through its social media accounts revealing the account ID of the banned players.[30][31] Some accounts were also hacked due to exploits to Device ID that may have been due to the third-party scripts according to an official statement from Moonton.[32][33] In response, patch 1.4.86 enabled two-factor authentication when logging in to a new device.[34]
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