OpenXR initiative

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Andrew Leahy

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Feb 28, 2017, 8:29:41 AM2/28/17
to liquid-galaxy

Khronos announces work to start on vendor/hardware agnostic VR - OpenXR.

Along with the flourishing hardware in VR headsets and controllers I reckon there's an opportunity for immersive multi-screen clusters like Galaxy to be part of this.

At it's essence Liquid Galaxy is a large high-resolution wide-field-of-view display where the camera pose is strapped to a 6DOF Space Navigator rather than strapped to someone's head!


https://www.khronos.org/openxr

OpenXR Architecture

OpenXR defines two levels of API interfaces that a VR platform’s runtime can use to access the OpenXR ecosystem.

Apps and engines use standardized interfaces to interrogate and drive devices. Devices can self-integrate to a standardized driver interface.

Standardized hardware/software interfaces reduce fragmentation while leaving implementation details open to encourage industry innovation.

Note that the design of the OpenXR specification is in progress, and so while the above diagrams represents the design goals of the group - final details may change
Note that the design of the OpenXR specification is in progress, and so while the above diagrams represents the design goals of the group - final details may change

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Andrew | Wonderama Lab | Western Sydney University
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