Decided to mod Skyrim again and changed up a few mods. I am noticing that some of the mods I want in this build have the Unofficial Skyrim Patch as their master and others (DynDOLOD's) have the Legendary version of the Unofficial Patch as their master.
I have the same question. This is very confusing. I bought Skyrim on Steam Christmas 2015 sale. Now I'm trying to learn how to mod it. Following Gopher's Youtube tutorials here. Doesn't seem like anyone knows the answer to this question.
I can look up my version of Skyrim by going to the TESV.exe > right click > properties > details. What I get is that I have Skyrim version 1.9.32.0. Legendary version is suppose to be 1.9.32.0.8. So is that little decimal eight the distinguishing difference between a regular version of Skyrim and a Legendary? That's kinda close.
I didn't even know there was a Legendary copy of Skyrim out there when I bought this on Steam. I thought I was getting a deal just to get the DLC's included. How badly does not having the Legendary copy effect my modding? What if I want to make mods some day? Am I ruined with some old copy of Skyrim I can never mod?
There is no difference between the Legendary Edition of Skyrim and Skyrim with all the DLCs. If you're missing that 0.8 on your Skyrim version you may need to update through steam or it's possible steam just doesn't display the full number.
The Unofficial Skyrim Legendary Edition Patch (USLEEP) requires all DLC. It is up to date and should absolutely be used instead of USKP (you cannot use both).
If you do not have all DLC you will have to use the USKP and the patches for the DLC you do have, but you will not be able to use the current version of mods that need USLEEP.
If you have some mods that use USKP, you can update them to use USLEEP with this tool:
I mean it never really comes out and says that. It says exactly, "The goal of the Unofficial Skyrim Legendary Edition Patch (aka USLEEP) is to eventually fix every bug with Skyrim and its 3 DLCs not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package." So that means it has the DLC patches included or do I have to download those separately just like before when we used the old vanilla Unofficial Skyrim Patch?
I think you misunderstood me. I didn't mean to imply that I did not have the DLC's themselves. I mean I do not have the old DLC patches. What I am asking is do I need the old DLC patches or will USLEEP run without them?
And I did read everything but I am an autistic who thinks outside boxes and have to double and triple check to make sure I'm understanding what people are getting at. I think what is meant is that yes it does have the DLC patches but I'm checking here with you all who have done this before I ever came along.
I agree the USLEEP description could be a bit more clear on this point. USLEEP is a merged version of the unofficial skyrim, hearthfires, dragonborn, and dawnguard patches. It does not include the high res DLC patch and the high res DLC patch is still needed (as indicated in the description).
USLEEP has a small number of fixes in addition to what you can get from each individual patch. As more issues are found and fixed, the fixes will only be built into USLEEP. The individual patches will never update again.
The Unofficial Skyrim Special Edition Patch (USSEP) is a major mod started by Quarn and Kivan, and currently coordinated by Arthmoor, that fixes numerous bugs left over even after the latest official patch is applied to Skyrim. These fixes range in importance from dialogue typos to quest-breaking bugs to reducing save file bloat, and cover both the vanilla game and the official Dawnguard, Hearthfire, and Dragonborn add-ons.
The USSEP is incompatible with the Legendary Edition of the game; the older Unofficial Skyrim Legendary Edition Patch (USLEEP or USLEP) mod should be used for that edition. Likewise the USLEEP mod is incompatible with the Special Edition of the game. See where to download for links.
The Unofficial Patch was originally packaged in a series of discrete mods specific to the aforementioned game components and designed to work in concert: Unofficial Skyrim Patch, Unofficial Dawnguard Patch, and Unofficial Dragonborn Patch. After the release of the Legendary Edition of the game which included all three add-ons, these separate mods were discontinued in favor of the unified USLEEP mod which required all three of the aforementioned add-ons and was first formally released on November 7, 2015. Unification made upkeep significantly easier and enabled several fixes to be implemented that could not be done with discrete patches. Though the stand-alone patches are now essentially obsolete (and have been removed from most download sites), they can be used in a case of running just the original base game, or the base game plus one DLC but not the other.
With the release of Skyrim Special Edition, the patches diverged into the USLEEP and the USSEP, with the first release under the USSEP acronym on October 28, 2016. The USSEP incorporated the Unofficial High Resolution Patch making that patch defunct for the Special Edition.
The major fixes are being gradually added to UESP. Should you want to help point out such a fix, please use the Bug template to do so. Specifically, you should use USKP. Optionally, you can also add a fourth parameter to give more information on any notable details about the fix. For other variations or special cases, see the template's documentation.
Note that this patch is unofficial. The official (Bethesda-released) patches are documented at Patch and Special Edition Patch; the official patches include some fixes that for technical reasons (e.g., altering the game's executable) cannot be incorporated into the unofficial patches. Therefore, installing the official patches is still required. Also, the unofficial patch is not available for Xbox 360, PS3, and Switch players, as they cannot install any third-party content.
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