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On Jan 26, 2013 6:07 PM, "Srikant" <u.srikan...@gmail.com> wrote:
>
> don't send garbage to fb0, that won't help..find a way to set brightness to zero and kill backlight in sys
>
yes, but how is my question, there's no pci bus or acpi, i have to probe how android does it
>
> On Sat, Jan 26, 2013 at 6:02 PM, Manoj Gudi <manoj....@gmail.com> wrote:
>>
>>
>> On Jan 26, 2013 5:49 PM, "Srikant" <u.srikan...@gmail.com> wrote:
>> >
>> > Hi, nice job though.
>> > Why the lock button should act as suspend to RAM? Suppose I have some background tasks
>> > like downloading, audio playback etc and I want those to continue with screen off. That's how it
>> > works in android at least, the AOS doesn't suspend to RAM.
>> > It would be great if you can map the lock button to screen off & on, similar to android,
>>
>> okay that is easier than on_press_suspend. I just need to know how to increase or decrease brightness(my first post on this thread).
>>
>> out of vigour i tried-
>> cat /dev/null > /dev/fb0
>>
>> as expected it doesn't work.
>>
>> and
>> cat /dev/zero > /dev/fb0
>>
>> this manages to corrupt few pixels on entire screen; refresh screen and its back to normal.
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any particular reason linux-Sunxi in androportal is not rebased to latest linux-sunxi ?
i can see some patches relevant like this
https://github.com/linux-sunxi/linux-sunxi/commit/207a75a99d1098df8ac8cbd4cfce4faa65840db7
if size of repository is an issue, then i can help by cherry picking the relevant patches
of course i am not an expert in deciding relevancy.
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to my experience, if you do 'sudo apt-get install'(as normal user) then it will got via 10.102.. irrespective whether you unset the proxy or not, but if you login as root and try 'apt-get' after unset'ing the proxy, it should wrk.is this what's happening ?
its either that (just driver), or I have edited xmodmap keycode (after inserting module), and they are working...
not sure...
you can test on your device and let me knowOn Mon, Jan 28, 2013 at 9:20 PM, Srikant <u.srikan...@gmail.com> wrote:
wao.thts great :-)On Mon, Jan 28, 2013 at 9:19 PM, Manoj Gudi <manoj....@gmail.com> wrote:
interesting, i accidentally modprobe sun4i-keyboard moduleit works increasing 3% vol per button_pressOn Mon, Jan 28, 2013 at 9:17 PM, Srikant <u.srikan...@gmail.com> wrote:
no, what you are planning to map wiith?I think mapping volume would be straight choice.
On Mon, Jan 28, 2013 at 9:08 PM, Manoj Gudi <manoj....@gmail.com> wrote:
are volume up/down keys configured ?On Mon, Jan 28, 2013 at 6:26 PM, Srikant <u.srikan...@gmail.com> wrote:
Let's keep this as unresolved issues for now, and continue with mapping h/w key for screen off/onOn Mon, Jan 28, 2013 at 5:11 PM, Manoj Gudi <manoj....@gmail.com> wrote:
I tried to build a low backlight value in kernel, which dint succeed due to error 17 <given in previous mail>Also, if this did work, there is no way any user can change this value in kernel using user-space toolsI am falling short of leads, any thoughts ?On Mon, Jan 28, 2013 at 5:02 PM, Manoj Gudi <manoj....@gmail.com> wrote:
nopeOn Mon, Jan 28, 2013 at 4:51 PM, Srikant <u.srikan...@gmail.com> wrote:
so are we giving up backlight?
--
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| Model | F7 |
| Manufacturer | Unknown |
| Device | Nuclear F7 |
| Product | Nuclear_f7 |
| Brand | Broncho |
| Android Version | 4.0.3 (Ice Cream Sandwich) |
| API Level | 15 |
| Fingerprint | broncho/nuclear_f7/nuclear-f7:4.0.3/IML74K/20120504:eng/test-keys |
| Size | 800x480 |
| Refresh Rate | 62.78 Hz |
| Default Orientation | Landscape |
| Physical Size | 5.83" (14.8 cm) |
| Density | 160 dpi (Medium) |
| Pixels Per Inch | X: 160; Y: 160.42 |
| Processor | ARMv7 Processor rev 2 (v7l) |
| Cores | 1 |
| Max Frequency | 1008 Mhz |
| Instruction Sets | armeabi-v7a, armeabi |
| NEON Supported | Yes |
| System RAM | 354 MB |
| JVM Max Memory | 48 MB |
| Internal Storage | 300 MB |
| External Storage | 1982 MB |
| Effect | None |
| Effect Values | None, Mono, Negative, Sepia, Aqua |
| Exposure Compensation | 0 |
| Exposure Compensation Step | 1 |
| Focal Length | 3.43 |
| Focus Distances | 0.10, 1.20, Infinity |
| Focus Mode | Auto |
| Focus Mode Values | Auto |
| Horizontal View Angle | 51.2 |
| Jpeg Quality | 90 |
| Jpeg Thumbnail Height | 240 |
| Jpeg Thumbnail Quality | 90 |
| Jpeg Thumbnail Size Values | 320x240, 0x0 |
| Jpeg Thumbnail Width | 320 |
| Max Exposure Compensation | 4 |
| Max Zoom | 30 |
| Min Exposure Compensation | 4 |
| Orientation | 0 |
| Picture Format | Jpeg |
| Picture Format Values | Jpeg |
| Picture Size | 640x480 |
| Picture Size Values | 1280x1024, 640x480, 320x240 |
| Preferred Preview Size For Video | 640x480 |
| Preview Format | Yuv420sp |
| Preview Format Values | Yuv420sp, Yuv420p |
| Preview Fps Range | 5000, 60000 |
| Preview Fps Range Values | (5000, 60000) |
| Preview Frame Rate | 10 |
| Preview Frame Rate Values | 20 |
| Preview Size | 640x480 |
| Preview Size Values | 640x480 |
| Prop Facing | Front |
| Prop Orientation | 0 |
| Rotation | 0 |
| Smooth Zoom Supported | False |
| Vertical View Angle | 39.4 |
| Video Frame Format | Yuv420sp |
| Video Size | 640x480 |
| Video Size Values | 640x480 |
| Whitebalance | Auto |
| Whitebalance Values | Auto, Incandescent, Fluorescent, Warm Fluorescent, Daylight, Cloudy Daylight |
| Zoom | 0 |
| Zoom Ratios | 100, 106, 113, 120, 126, 133, 140, 146, 153, 160, 166, 173, 180, 186, 193, 200, 206, 213, 220, 226, 233, 240, 246, 253, 260, 266, 273, 280, 286, 293, 300 |
| Zoom Supported | True |
| Vendor | Freescale Semiconductor Inc. |
| Range | 19.6133 |
| Resolution | 0.46698335 |
| Power | 0.3 mA |
| Renderer | Mali-400 MP |
| Version | OpenGL ES-CM 1.1 |
| Vendor | ARM |
| Texture Size | 4096x4096 |
| Texture Units | 8 |
| Viewport Size | 4096x4096 |
| Modelview Stack Depth | 32 |
| Projection Stack Depth | 32 |
| Texture Stack Depth | 32 |
| Lights | 8 |
| ETC1, Paletted |
| GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_point_size_array GL_OES_point_sprite GL_OES_texture_npot GL_OES_query_matrix GL_OES_matrix_palette GL_OES_extended_matrix_palette GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_draw_texture GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_OES_framebuffer_object GL_OES_stencil8 GL_OES_depth24 GL_ARM_rgba8 GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_texture GL_OES_texture_cube_map GL_EXT_discard_framebuffer |
| Renderer | Mali-400 MP |
| Version | OpenGL ES 2.0 |
| Vendor | ARM |
| GLSL Version | OpenGL ES GLSL ES 1.00 |
| Texture Size | 4096x4096 |
| Texture Units | 8 |
| Vertex Textures | 0 |
| Combined Textures | 8 |
| Viewport Size | 4096x4096 |
| Renderbuffer Size | 4096x4096 |
| Cubemap Size | 1024x1024 |
| Vertex Attributes | 16 |
| Vertex Uniforms | 256 |
| Varying Vectors | 12 |
| Fragment Uniforms | 256 |
| Int | [-2^24, 2^24] |
| Float | [-2^127, 2^127], 2^-23 |
| Low Int | [-2^11, 2^11] |
| Medium Int | [-2^11, 2^11] |
| High Int | Not available |
| Low Float | [-2^15, 2^15], 2^-10 |
| Medium Float | [-2^15, 2^15], 2^-10 |
| High Float | Not available |
| ETC1 |
| GL_OES_texture_npot GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_depth24 GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_EXT_blend_minmax GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_texture GL_EXT_discard_framebuffer |
| RGB 16bit (565) |
| RGB 16bit (565), Depth 24bit, Stencil 8bit |
| RGB 16bit (565), Depth 24bit, Stencil 8bit, Samples x4 |
| RGB 16bit (565), Depth 24bit, Stencil 8bit, Samples x16, Non-Conformant |
| RGBA 16bit (5551), Depth 24bit, Stencil 8bit |
| RGBA 16bit (5551), Depth 24bit, Stencil 8bit, Samples x4 |
| RGBA 16bit (5551), Depth 24bit, Stencil 8bit, Samples x16, Non-Conformant |
| RGBA 16bit (4444), Depth 24bit, Stencil 8bit |
| RGBA 16bit (4444), Depth 24bit, Stencil 8bit, Samples x4 |
| RGBA 16bit (4444), Depth 24bit, Stencil 8bit, Samples x16, Non-Conformant |
| RGB 32bit (888) |
| RGB 32bit (888), Depth 24bit |
| RGB 32bit (888), Depth 24bit, Stencil 8bit |
| RGBA 32bit (8888) |
| RGBA 32bit (8888), Depth 24bit, Stencil 8bit |
| RGBA 32bit (8888), Depth 24bit, Stencil 8bit |
| RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x4 |
| RGBA 32bit (8888), Depth 24bit, Stencil 8bit, Samples x16, Non-Conformant |
| OpenGL 2.0 |
| android.hardware.bluetooth |
| android.hardware.camera |
| android.hardware.camera.autofocus |
| android.hardware.camera.flash |
| android.hardware.camera.front |
| android.hardware.faketouch |
| android.hardware.location |
| android.hardware.location.gps |
| android.hardware.location.network |
| android.hardware.microphone |
| android.hardware.screen.landscape |
| android.hardware.screen.portrait |
| android.hardware.sensor.accelerometer |
| android.hardware.sensor.compass |
| android.hardware.telephony |
| android.hardware.telephony.cdma |
| android.hardware.telephony.gsm |
| android.hardware.touchscreen |
| android.hardware.touchscreen.multitouch |
| android.hardware.touchscreen.multitouch.distinct |
| android.hardware.usb.accessory |
| android.hardware.usb.host |
| android.hardware.wifi |
| android.software.live_wallpaper |
Created with Hardware Info 2.1.0
--
I posted brightness issue on mailing list to which somebody graciously replied
groups.google.com/group/linux-sunxi/browse_thread/thread/dd4108b7aede6355?hl=en
does that make sense to anybody?
I forgot to ask, do you know camera vendor or any other information about it? If you can remember, what all did you try in configs which didn't work?
- manojg
Ohh great..can you make the logo in center
send me readymade uImage
I tried making the whole background white, but I couldnt...So the same white image is boxed inside black_bg and centered as requested
apply this patch on top of previous patch
On Feb 4, 2013 11:14 AM, "isachin" <iclco...@gmail.com> wrote:
>
> @ Manoj:
> I tested lock_screen, works as expected, Good work!
>
> Yes you have to wrk on backlight, because now its just like a blank screen saver. Also we have to run this as a backend daemon
> process.
Agreed
> Also there’s a minor typo in your readme,
>
> for compiling lock_screen, it should be
>
> $ gcc lock_screen.c -o lock_screen.o
>
>
I'll take a note of it
> It would be better if you put both the commands(compile and loading) in install.sh, in this way user has to only run ./install.sh
>
i am in college till 1800, would you send me patch ?
i think its too simple for a patch, I'll change it later.
On Mar 3, 2013 10:11 AM, "Srikant" <u.srikan...@gmail.com> wrote:
>
> Hi, good going.
> Did I said about controlling lcd brightness? Brightness control didn't work.
Yeah,
"
Date: Saturday, 26 January 2013 1
To: Manoj Gudi <manoj....@gmail.com> Cc: linux_on_aakash@googlegrou
Hide details
i don't have aakash with me now..i remember we have controlled brightness some how..can't be sure "
Anyway if you remember and if it was user space hack then please inform me. Else I'll be playing wit source code without any reason.